Tremulous Forum
Mods => Mod Releases => Gameplay Changing => Topic started by: xoltra on May 13, 2007, 01:38:30 am
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I've come up with a small patch that adds some new variables to control the number of evos/credits received for destroying enemy buildibles. Increasing the values should make people attack the enemy base more aggressively. The patch is at the bottom of my website:
http://home.austin.rr.com/selliott4/tremulous
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if you really want to piss off timbo change the functionality of tremulous.h with a tremulous.cfg file ( so you can change everything dynamically - CHAOS :D )