Tremulous Forum
General => General Discussion => Topic started by: techhead on May 18, 2007, 10:14:05 pm
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This is for 1.2 features explicitly mentioned by the developers.
Here is what I got so far.
Various balance changes (See trem.tjw.org for starters)
Voice-chat menus
New UI features
New HUD
Unlagged, like it or not
New maps
Revised trigger system, including trigger_equipment and func_train.
New building system (Deconstruction)
New models, including the marine and weapons (Possibly Choppers).
New sounds
Post other confirmed features so I can add it to the list.
Feel free to also post and rants and raves about the above, like what you're looking forward too, and what you aren't...[/list]
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Curse it. I can't remember that link to all the screenies (including the sexy new marine). Help me out here.
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Its in Overflow's Tremulous directory.
Click on one of seige's screenshots, open in new window, and then go up a directory to see a huge list of stuff.
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Hope it's possible to order by ping now...
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New HUD. I don't know if that's what you mean by "new ui features," but I assume not.
Hope it's possible to order by ping now...
That's been in SVN forever. You just can't play on 1.1 servers with svn client. :)
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New ui features would include; Tyrant charge meter; Luci charge meter, and etc. Also, stuff like the "game" menu is a new ui feature.
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Unlagged is defaulted.
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Unlagged is defaulted.
LEWL UNLAGGED IS 4 NUB CAKES. REAL PROS PLAY WITHOUT UNLAGGED AND WITH PINGS EXCEEDING 900 CAUSE WERE JUST THAT HARDCORE
LONG LIVEZ 1.1 FUKIN NUBS!!111one!!1
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can someone post a link to those screenshots so I can have future-love with my as yet unreleased game?
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Yeah me to my screen shots in ut2004 are Sweet!
And Counter Strike
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I hope they build in a future way to make people forcibly dl a client in order to connect to a certain server. (this way, if there is an update, we dont have to leave people behind)
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I hope they build in a future way to make people forcibly dl a client in order to connect to a certain server. (this way, if there is an update, we dont have to leave people behind)
Some people want to remain behind.
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I hope they build in a future way to make people forcibly dl a client in order to connect to a certain server. (this way, if there is an update, we dont have to leave people behind)
Some people want to remain behind.
I believe pete townsend said:
...and the beards have all grown longer overnight...
sry taht meanz: even in a revolution there will be reactionaries
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Unlagged is defaulted.
<ALT-F4 Go to C:\Program Files\Tremulous, double click on uninstall.>
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Its in Overflow's Tremulous directory.
Click on one of seige's screenshots, open in new window, and then go up a directory to see a huge list of stuff.
could you give link. I don't know where this is.
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-Blam-
http://bobbin.vilkacis.net/tremulous/
I'll add HUD changes & unlagged to the above.
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WOW simply WOW. Love the crazy new marines compared to the current ones. That spaceship looks awesome and I love the new mass driver. But I also like the current mass driver we already have. Seems like a waste.
Anyone got updates on the alien team?
Is it just me or does this guy look like Jim Raynor from starcraft?
http://bobbin.vilkacis.net/tremulous/hsoldier-head-WIP11.jpg
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Some help from the devs on what to expect would be nice.
Could you guys tell us if anything is missing or inaccurate?
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http://bobbin.vilkacis.net/tremulous/
(http://bobbin.vilkacis.net/tremulous/alien1.png)OMG :D
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i jus' wanna say
!!!111!!!
eleventy-ZOMFG-one
less things to bind...
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New bsuit yay!
(http://bobbin.vilkacis.net/tremulous/bsuit1.png)
Yay! :D
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that guy does look like jimmy boy(one of the missions briefings forgot whichXD) :battlesuit: + :battpack: would look like mobile comm post
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Various balance changes
real helpful XD
anyway, woot unlagged.
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New bsuit yay!
(http://bobbin.vilkacis.net/tremulous/bsuit1.png)
Yay! :D
Looks like a super battle droid from Star Wars...
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Fixed.
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why is he blue?
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This is for 1.2 features explicitly mentioned by the developers.
Various balance changes (See trem.tjw.org for starters)
Voice-chat menus
New UI features
New HUD
Unlagged, like it or not
New maps
Revised trigger system, including trigger_equipment and func_train.
New building system (Deconstruction)
New models, including the marine and weapons (Possibly Choppers).
New sounds
YEA! v I wonder what I can buy in 1.2.0?
:battlesuit: :armoury:
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(http://bobbin.vilkacis.net/tremulous/knife.jpg)
YAY
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no wai!
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this thread is for confirmed features, there is an entire forum (http://tremulous.net/phpBB2/viewforum.php?f=3) for you to make suggestions, please keep them there.
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Question: Are all the gameplay changes that tjw posted on http://trem.tjw.org/ going to be in trem 1.2.
For the record I like all those changes (except maybe adv goon at S2)
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Question: Are all the gameplay changes that tjw posted on http://trem.tjw.org/ going to be in trem 1.2.
For the record I like all those changes (except maybe adv goon at S2)
none of those changes are final, but that's what trem 1.2 looks like right now (and +goon at s2 is one of the most fun changes, it's mostly because of that change that humans can no longer camp until the time limit)
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http://bobbin.vilkacis.net/tremulous/mdriver2.jpg
http://bobbin.vilkacis.net/tremulous/mdrivers.jpg
the MD actually has a scope! no wai!
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I'm not sure about this, but wasn't there going to be built in GUIDs?
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mooseberry, probably, from what I remember.
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Still no word form the devs on what is in and what is just rumors.
I do remember no new weapons or classes, officially.