Tremulous Forum
		Mods => Modding Center => Topic started by: a Turret on May 22, 2007, 05:29:52 am
		
			
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				I am making a simple mod that I thought would take 10 minutes that would just replace the rifle/shotgun shells with  a golden coin
 
 So I opened blender, made the model for the coin, textured it all right, its all fixed up. I export my model and save my UV Texture Map as a JPG.
 
 How ever when ever I play, I see the model I made, but the texture is not applied to it, its just white. So I am guessing that I did something wrong while exporting it in MD3.
 
 So here is the Exporting settings, What should I set them as.
 
 (http://img201.imageshack.us/img201/3664/untitled3ka9.gif)
 Some sutff might not apply since its mainly used for map objects and not weapon/player/etc. models
 
 
 If Its from something else and not from exporting it, please tell me.