Tremulous Forum
Media => Mapping Center => Topic started by: rotacak on May 27, 2007, 07:30:49 pm
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Hi,
I use gtkradiant 1.5 and try make my map. It's only box with alien and human spawn, light and all intermissions. But in tremulous I only obtain error: couldn't find a spawn point.
I use /sv_pure 0 and then /devmap moje. Map "moje.bsp" is in base/maps. I download somewhere bsp map for test and all was OK. But by own map can't run :-(
My map is here: http://rotacak.iglu.cz/maps.zip
Any help?
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you put your spawns inside the terrain, and that caused tremulous to get rid of them when it loaded the map. you have to place them a few units above the surface you intend to put them on, and tremulous will nudge them onto that surface when it loads the map.
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Actually the error is caused by not having at least an info_player_intermission inside the map.
If you don't have spawns for either team it just loops victory for the team that does.
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kevlarman:
I try put spawns in the air, but error is same.
Odin:
But I have info_player_intermission in map. I put there all intermissions (for sure).
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Your one-room map is ok. Maybe the problem is with the game.qvm you're using or with the combination between game.qvm and tremded.exe/tremulous.exe that may have some incompatibility.
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Remove info_null and info_notnull. They're useless.
I compiled it, it worked.
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Your one-room map is ok. Maybe the problem is with the game.qvm you're using or with the combination between game.qvm and tremded.exe/tremulous.exe that may have some incompatibility.
I have file game.qvm nowhere. I use only tremulous.exe and commands from console.
And this map working OK - http://xxnerowingerxx.xx.funpic.de/bes.bsp
But my map no. Maybe it's wrong compiled? I make bsp from gtkradiant and now also from q3map2, but map still not work :-(
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I try make new clear map and it's work ok. Hmm... Strange.
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Remove info_null and info_notnull.
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Remove info_null and info_notnull.
Failure.
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Actually the error is caused by not having at least an info_player_intermission inside the map.
That fixed it for me. I've just started playing with GtkRadiant (thanks Ingar!) and had made a box with one egg and one telenode inside it, and I got the no spawns error until I included an info_player_intermission.