Tremulous Forum

Media => Mapping Center => Topic started by: AKAnotu on June 03, 2007, 03:12:47 am

Title: compilation help
Post by: AKAnotu on June 03, 2007, 03:12:47 am
ok, so i save a map, use q32maptoolz, and throw whee.map whee.prt and whee.bsp in a zip file, which i then rename whee.pk3
i stick this in my base folder
i start up tremulous
i type /devmap whee
nothing
i go to create server
nothing
please help?
Title: compilation help
Post by: 22grandjob on June 03, 2007, 03:22:49 am
ehhh ehhh ehh JUST NO

http://files.filefront.com/PakScape/;1323402;/fileinfo.html

This is the software for making pk3's
It requires the .bsp file only.
If you include the .map then people can work on your map.
Get a tutorial on how to use it.
Title: compilation help
Post by: AKAnotu on June 03, 2007, 05:14:00 pm
*cough* mac *cough*
every time I see a thread like this, people say that a pk3 is the same as a zip only named different...don't blame me
Title: compilation help
Post by: David on June 03, 2007, 05:18:38 pm
It is a zip file.
Make sure you have all the paths right.
Title: compilation help
Post by: AKAnotu on June 03, 2007, 05:21:15 pm
never mind, i found a  .pk3 creator
Title: compilation help
Post by: doomagent13 on June 04, 2007, 12:42:04 am
Hit command-I (the letter 'i') on it, go to "Name & Extension", edit extension/type there.  Ex.  Change *.zip to *.pk3, hit "return", click the button to use .pk3, and you are done.
Title: compilation help
Post by: AKAnotu on June 05, 2007, 05:36:47 pm
so i use q3map2, put the .bsp in a .zip file, rename it .pk3, and put it in my base, rite?
Title: compilation help
Post by: Survivor on June 05, 2007, 06:18:28 pm
Quote from: "AKAnotu"
so i use q3map2, put the .bsp in a .zip file, rename it .pk3, and put it in my base, rite?

as long as the .bsp is in a subdir called maps when you zip it.
Or in other words, read this (http://tremmapping.pbwiki.com/Starting+Tremulous+Mapping#LayoutofthePK3).
Title: compilation help
Post by: Odin on June 05, 2007, 07:55:13 pm
Is it really that hard to rename a zip file?
Title: compilation help
Post by: AKAnotu on June 05, 2007, 08:20:19 pm
Quote from: "Odin"
Is it really that hard to rename a zip file?
no, the subdirectory thing got me
Title: compilation help
Post by: kaziorvb on June 05, 2007, 09:58:04 pm
you could just view some pk3s (like arachnid2, atcs) to see the layout... anyway it has been explained for hundreds of times