Tremulous Forum

Mods => Mod Releases => HUDs => Topic started by: Paradox on June 06, 2007, 11:46:05 pm

Title: Paradox's Hud
Post by: Paradox on June 06, 2007, 11:46:05 pm
Ok, this is the hud i have been developing for tremulous. Features include:
Universal features:
Human features
Alien features:
Download: Download directory (http://paradoxd.com/downloads)
Gallery: broken now, as soon as i feel like taking screenshots, ill upload em
Changelog:
6/25/07:
6/10/07:6/8/07:Cvars:
Installation:
[list=1]On main menu:[list=1]
Title: Paradox's Hud
Post by: Morx on June 06, 2007, 11:53:32 pm
Not so many changes......I think you should make some more changes.But still....Nice job
Title: Paradox's Hud
Post by: n00b.pl0x. on June 06, 2007, 11:56:09 pm
It's about time there're some new HUD's.

PHREAK's was getting boring.

This isn't intended to ba a complete overhaul, just a little reorganization.
Title: Paradox's Hud
Post by: Warrior on June 07, 2007, 04:57:08 am
(http://img507.imageshack.us/img507/3430/bugparadoxqo0.th.jpg) (http://img507.imageshack.us/img507/3430/bugparadoxqo0.jpg)

Bug in the inventory? In the screen, blaster is selected...

Despite of it, why don't you rename the .menu files and create a .cfg file?
Title: Paradox's Hud
Post by: Paradox on June 07, 2007, 05:11:39 am
As of now, i have fixed the inventory bug, and any of you who downloaded the hud earlier, please re-download it and use the newest version. Links have been updated.

As for the cfg, if people continue to have problems, ill do that, but as for now, I have kept it simple.
Title: Paradox's Hud
Post by: Warrior on June 07, 2007, 05:20:10 am
This time you compressed the files in two ui folders: ui/ui/files.menu
Title: Paradox's Hud
Post by: E-Mxp on June 07, 2007, 08:02:03 am
[offtopic]
Quote from: "Paradox"
http://paradoxd.com/gallery/main.php?g2_itemId=32
Mmmmm.... Radar without helmet...... Mmmmmm. :D[/offtopic]

If the .pk3 file didn't work for you, than just follow this little tutorial :D:

1.)Take the .menu files and put them into the base/ui file(if you don't have a ui map, create one).

2.)Change the name "tremulous" into paradox:
paradox_default_hud.menu
paradox_alien_builder_hud.menu
paradox_alien_general_hud.menu
paradox_human_hud.menu
(ps: don't know if you really have to, but it works :D)

3.)Create a .cfg file called paradox.cfg (also put thisone into the ui map)

4.) Insert into the .cfg file the next code:
Code: [Select]
// hud menu defs
//
{
  loadMenu { "ui/paradox_human_hud.menu" }
  loadMenu { "ui/paradox_alien_builder_hud.menu" }
  loadMenu { "ui/paradox_alien_general_hud.menu" }
  loadMenu { "ui/paradox_default_hud.menu" }
 
  loadMenu { "ui/teamscore.menu" }
  loadMenu { "ui/loading.menu" }
}
5.)Start tremulous.exe and insert in console /cg_hudfiles "ui/paradox.cfg".

6.)Smile :D.
Title: Paradox's Hud
Post by: Raytray on June 07, 2007, 10:33:00 am
I assume the 'see teammates hp' wouldn't be included like in that aliens screenshot.
Title: Paradox's Hud
Post by: Fukacz on June 07, 2007, 02:06:11 pm
Don't like these changes,  IMO info next to crosshair is useless, smaller fonts are to small and aliens with crosshairs - that doesn't fit Tremulous game.
Title: Paradox's Hud
Post by: David on June 07, 2007, 04:21:28 pm
If you don't like it, don't use it.

And alien crosshairs are a 1.2 feature.

Go play on a server with tjw's mod.
Title: Paradox's Hud
Post by: Warrior on June 07, 2007, 05:33:33 pm
Quote
And alien crosshairs are a 1.2 feature.
You'll have the option to disable it or keep the old behavior.
Title: Paradox's Hud
Post by: Paradox on June 07, 2007, 07:17:44 pm
Quote from: "E-Mxp"
[offtopic]
Quote from: "Paradox"
http://paradoxd.com/gallery/main.php?g2_itemId=32
Mmmmm.... Radar without helmet...... Mmmmmm. :D[/offtopic]

If the .pk3 file didn't work for you, than just follow this little tutorial :D:

1.)Take the .menu files and put them into the base/ui file(if you don't have a ui map, create one).

2.)Change the name "tremulous" into paradox:
paradox_default_hud.menu
paradox_alien_builder_hud.menu
paradox_alien_general_hud.menu
paradox_human_hud.menu
(ps: don't know if you really have to, but it works :D)

3.)Create a .cfg file called paradox.cfg (also put thisone into the ui map)

4.) Insert into the .cfg file the next code:
Code: [Select]
// hud menu defs
//
{
  loadMenu { "ui/paradox_human_hud.menu" }
  loadMenu { "ui/paradox_alien_builder_hud.menu" }
  loadMenu { "ui/paradox_alien_general_hud.menu" }
  loadMenu { "ui/paradox_default_hud.menu" }
 
  loadMenu { "ui/teamscore.menu" }
  loadMenu { "ui/loading.menu" }
}
5.)Start tremulous.exe and insert in console /cg_hudfiles "ui/paradox.cfg".

6.)Smile :D.


You do have to change the name from tremulous, as tremulous will over right the default one.

Sigh, in the next release this afternoon, ill redo this to act like a normal hud, using your cfg. I was getting around to making them, but why remake whats been made. As for the double UI directories, ill fix that, i think winrar is borked.
Ill just start a new zip using cygwin.

Quote from: "Fuckaz"
Don't like these changes, IMO info next to crosshair is useless, smaller fonts are to small and aliens with crosshairs - that doesn't fit Tremulous game.

Way to have constructive critisizm. Many people have been using alien crosshairs for a long time, and as its been mentioned, they will be in 1.2.
Title: Paradox's Hud
Post by: AKAnotu on June 07, 2007, 08:38:41 pm
cough
whateverhappenedtofusion
/cough
Title: Paradox's Hud
Post by: Paradox on June 07, 2007, 10:06:54 pm
Quote from: "AKAnotu"
cough
whateverhappenedtofusion
/cough

Went beyond the game engine's capibility and my span of interest.

I may make a similar map based off of the layout i had for fusion though.
Title: Paradox's Hud
Post by: Paradox on June 08, 2007, 02:28:44 am
Ok, the files have been updated. Now to install, you have to type /cg_hudfiles "ui/paradox.cfg". To uninstall, type /cg_hudfiles "ui/hud.txt".

This hud should work properly, and not mess with some of your settings.

If I forgot something, please tell me.


Also, check out the new paradoxd.com, its been restyled to be more usable.
Title: Paradox's Hud
Post by: Fluxflashor on June 08, 2007, 02:50:27 am
Very nice hud Paradox, will definetly be using it. I build most of the time, and the build timer thing just really appeals to me.
Title: Paradox's Hud
Post by: Paradox on June 08, 2007, 04:10:58 am
Quote from: "E-Mxp"
[offtopic]
Quote from: "Paradox"
http://paradoxd.com/gallery/main.php?g2_itemId=32
Mmmmm.... Radar without helmet...... Mmmmmm. :D[/offtopic]

Heh, if you look, you can find that too, its out in the open.
Title: Paradox's Hud
Post by: sleekslacker on June 08, 2007, 04:38:34 pm
How do I give a constructive criticism ? I don't like everything in the HUD except for the default ones. They totally deviate from the Tremulous feel.
Title: Paradox's Hud
Post by: Ceaser342 on June 08, 2007, 04:59:52 pm
Quote from: "sleekslacker"
How do I give a constructive criticism ? I don't like everything in the HUD except for the default ones. They totally deviate from the Tremulous feel.


If you don't have anything nice to say don't say it at all.  


I kinda like the HUD however the Alien crosshair is a little useless but I guess it helps someone :D  The build timer is also nice Good Job and thank god for no random colors :P
Title: Paradox's Hud
Post by: Paradox on June 09, 2007, 04:27:24 am
Updated, and i added a few new things.
Updated on file, download the new one, installation instructions remain the same.
Title: Paradox's Hud
Post by: n00b pl0x on June 09, 2007, 06:02:59 am
screenies outdated? :|
Title: Paradox's Hud
Post by: E-Mxp on June 09, 2007, 08:20:42 am
Quote from: "Paradox"
Sigh, in the next release this afternoon, ill redo this to act like a normal hud, using your cfg.
Your welkom :D
Quote from: "Paradox"
Heh, if you look, you can find that too, its out in the open.
I knew about the wallhack, but not about the radar hack. Ill search for it :D
Title: Paradox's Hud
Post by: PFB on June 09, 2007, 11:04:41 am
Quote from: "E-Mxp"
I knew about the wallhack, but not about the radar hack. Ill search for it :D

this is somewhere in this forum. you comment out a line
Title: Paradox's Hud
Post by: Lava Croft on June 10, 2007, 05:43:30 am
You guys make some really fugly HUDs.
Title: Paradox's Hud
Post by: TinMan on June 10, 2007, 06:31:48 am
They could use some smaller images for a clearer view.
Title: Paradox's Hud
Post by: E-Mxp on June 10, 2007, 12:51:55 pm
The numbers on the scoreboard are almost unreadable  :roll:
Title: Paradox's Hud
Post by: Paradox on June 11, 2007, 03:25:31 am
Updated, added:
Title: Paradox's Hud
Post by: David on June 13, 2007, 12:22:20 pm
The evo counter disappears when the build timer is up....
Title: Paradox's Hud
Post by: PFB on June 13, 2007, 01:42:11 pm
paradox is a joke
Title: Paradox's Hud
Post by: Paradox on June 13, 2007, 04:06:13 pm
I know about the buildpoint counter, i have fixed that in my latest version, and it is undergoing more bugtesting.
Title: Paradox's Hud
Post by: Plague Bringer on June 13, 2007, 08:03:46 pm
Quote from: "PFB"
paradox is a joke
TremX is a joke.
Title: Paradox's Hud
Post by: PFB on June 13, 2007, 08:29:08 pm
sorry but I am not gonna feed you
Title: Paradox's Hud
Post by: Paradox on June 13, 2007, 10:10:10 pm
FEED ME SEYMORE!
Title: Paradox's Hud
Post by: 4RT1LL3RY on June 26, 2007, 02:36:41 am
Can you move the number of clips out of the center of the reticle, it just looks off.  Maybe you could move it just off the reticle to the upper left.
Also, can you change the background color of radar to be more visible, its hard to see aliens in the radar when when in a red tinted room, or could you change the color of enemy indicators to be darker?
Title: Paradox's Hud
Post by: mooseberry on June 26, 2007, 02:48:07 am
(http://farm2.static.flickr.com/1232/625574715_2d5bbacbe0.jpg)

Uh oh what happened? Paradox I want your mod but...

The link appears broken for me.
Title: Paradox's Hud
Post by: TinMan on June 26, 2007, 02:52:17 am
It's because you're using an ATI.
Title: Paradox's Hud
Post by: mooseberry on June 26, 2007, 02:54:25 am
So... what can I do to get the download. I doubt anyone would bother to upload it elsewhere... (hint hint).  :-?
Title: Paradox's Hud
Post by: Paradox on June 26, 2007, 03:39:26 am
I moved it, ill update it later.
You can get the current version (ie old) http://paradoxd.com/downloads/./Tremulous/mods/paradoxHud_1.2.pk3
Title: Paradox's Hud
Post by: Paradox on June 26, 2007, 05:27:29 am
Updated:Download directory (http://paradoxd.com/downloads)
Title: Paradox's Hud
Post by: mooseberry on June 26, 2007, 05:37:34 am
By the way Paradox, that second link didn't work for me either, but the directory did fine.  :)
Title: Paradox's Hud
Post by: 4RT1LL3RY on June 28, 2007, 02:25:42 am
Its looks much cool now, but the stamina bar doesn't work.  It never decreases.  I do like the color changing status for the number of rounds you have left.  But why is the clip count still in the middle of the reticle?  It makes the mass drivers reticle too messy looking.