Tremulous Forum

Mods => Modding Center => Topic started by: iuhnohtwopointoh on June 13, 2007, 10:00:07 pm

Title: were are the...
Post by: iuhnohtwopointoh on June 13, 2007, 10:00:07 pm
codes for the end credits and/or the rest of the stuff
i want to mess around with the text stuff before i do some major changes
Title: were are the...
Post by: mooseberry on June 18, 2007, 04:23:41 am
...
Title: Re: were are the...
Post by: doomagent13 on June 18, 2007, 04:44:15 am
Quote from: "iuhnohtwopointoh"
codes for the end credits and/or the rest of the stuff
i want to mess around with the text stuff before i do some major changes
There are end credits? :eek:  :eek:  :eek:
Title: were are the...
Post by: mooseberry on June 18, 2007, 04:46:25 am
Can't tell if that's sarcasm, please don't burn me if it is. But yes, there are.
Title: were are the...
Post by: doomagent13 on June 18, 2007, 04:48:08 am
Quote from: "mooseberry"
Can't tell if that's sarcasm, please don't burn me if it is. But yes, there are.
Oh, you mean that page after you affirm that you want to quit?  I have been using a "quit" bind for ages now, and it goes quits immediately.
Title: were are the...
Post by: mooseberry on June 18, 2007, 04:49:19 am
Yes. I never bother to use a /quit bind....
Title: were are the...
Post by: doomagent13 on June 18, 2007, 04:58:30 am
Anyway...
Back to topic.

Check "ui/quitcredit.menu".  It should be what you want.  However, I dont know how you would distribute a change in these files.
Title: were are the...
Post by: mooseberry on June 18, 2007, 05:01:46 am
Ya, Want to make it say that you were the developer?  :roll:  :P
Title: were are the...
Post by: Death On Ice on June 18, 2007, 06:01:28 am
Well, He may be translating Tremulous into another language, as I have heard of this kind of project before, however, I think that someone with his English skills (Just from reading his post  :O ) Should work a bit more..

Anyway, it would be pointless to translate the game as it is not written in "Normal Text" I don't know the real phrase, but I think it uses "Symbols" that look like Text in order to achieve communication between players. But wouldn't it have been easier for the Dev's just to allow us to "Paste", "Copy" and Change the Text Fonts?

I dunno, but I hope this is changed in the next version, although I doubt it will be.  :-?