Tremulous Forum

Media => Map Releases => Topic started by: codernem on June 25, 2007, 08:02:25 am

Title: Map: XTCE [Final]
Post by: codernem on June 25, 2007, 08:02:25 am
http://www.capponcino.it/tremulous/dl/pk3/map-xtce-final.pk3

Released to the public. Enjoy  :)
Title: Map: XTCE [Final]
Post by: Survivor on June 25, 2007, 09:47:42 am
3 things:

1: Misalignment of some textures.
2: Doors dissappear through walls.
3: ATCS based.

Could have been worse for a first map.
Title: Map: XTCE [Final]
Post by: Plague Bringer on June 25, 2007, 02:24:12 pm
Screenshots pls.
Title: Map: XTCE [Final]
Post by: tuple on June 25, 2007, 02:41:18 pm
Map uploaded to the MG map repo.
Title: Map: XTCE [Final]
Post by: TRaK on June 25, 2007, 07:00:32 pm
Screenshots would be good :).

Anyways, good work. I don't like ATCS textures much, but this looks ok, and looks well constructed. Gameplay should be interesting. On thing : I really don't like your door textures, though. They just don't look like doors.

Keep it up :).
Title: Re: Map: XTCE [Final]
Post by: codernem on April 25, 2008, 10:02:55 pm
I've done an update on this map. Enjoy  :)

http://www.capponcino.it/tremulous/dl/pk3/map-xtcev6-1.1.0.pk3

Some screens:

The outside
(http://www.capponcino.it/dario/img/trem/xtce61.jpg)

The default human base
(http://www.capponcino.it/dario/img/trem/xtce63.jpg)

Box room on side hall
(http://www.capponcino.it/dario/img/trem/xtce65.jpg)

Back of the alien defualt base
(http://www.capponcino.it/dario/img/trem/xtce67.jpg)

Title: Re: Map: XTCE [Final]
Post by: your face on April 25, 2008, 10:05:31 pm
Wow, that is one hawt ATCS-textured map.  ;)

(In the bottom screen, I see a misaligned texture BTW)
Title: Re: Map: XTCE [Final]
Post by: Amtie on April 25, 2008, 10:09:52 pm
Wow thats one hell of a necro for a map thread. XD

I liked the map, only the default bases were too high for much comfort. I say, if default bases need more than 3 tubes/rets to generally cover exits then the base is too big.

Yeah, i also suggest killing off your map with texture/bug tests until you've gotten at least 10 grey/gray(whatever) hairs.
Title: Re: Map: XTCE [Final]
Post by: Ouisri on June 11, 2010, 02:57:13 pm
Thanks man, I'm done upload too