I tried to add some models the day before and wanted to try a tyrant.
The model was imported but the texture not it was just a white tyrant without texture standing around there.
How can i add the texture to the model? or ain't that possible?
Was it white in-game? Usually it works if you import models from the pk3's.
Odin, how do you get this to work? data-1.1.0.pk3/models/level3/nonseg.md3 or what?
Player models work differently than other models in q3/trem. In order to facilitate an easy method of switching around textures on player models, a *.skin file is used which describes what textures are applied and where for each different skin. All other models used have the paths to the textures hard coded into the *.md3 file.
So, in order to use any player model stuff in your map, you need to re-import the *.md3, and recompile it with a specified path to the texture you want it to use.
Go, Go, Overflow!