Tremulous Forum
Community => Strategies and Tactics => Topic started by: + OPTIMUS + on June 29, 2007, 12:33:13 pm
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I've seen a couple of explanations of 'camping' before.
"must camp" situations, draining alien evos by massive turret fire with flying MD/PulseRifle support till everyone gets the creds for the lucispam, and the sweet-sweet feeling of chasing 40Hp tyrants running home from turretsitters, filling them with the trusty and free Rifle's bullets.
and on top of this, votekicking the ones who dare to lurk out of sight of the holy Turrets... a.k.a. FEEDERS.
so... I think there are plenty of situations when feeding is STYLE, and more... a STRATEGY!
let's think about this a bit.
and let me remind you what YOU've seen the other day:
you got 99+ frags, proudly pressing TAB and tauntspamming, when your reactor suddenly had a blowing orgasm, raped by some alien scum who fed your mass driver for ages, but got his minimal evos somehow...
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To open the doors on uncreation. :D :D :D
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To land some kills when your opponents are allready maxed on evos and credits.
Face it, when I see a rant with 40+ kills on ATCS and I have a chance to take it down, I'm going to. It's not like it can go over 9 evos.
Feeding is good if you're a bitch and want to deliver a much more crushing defeat to an enemy team of newbs. "Ha ha! I dretched ur suit, biatch."
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yes, yes, exactly.
plus:
when Hs3 VS As1 happens, 4 example at ATCS, they squeeze the sh*t ouuta your base if they reach it. SO you have to drain their lives until they reach your buildings.
a 40 HP human will think twice to lucijump near your OM to nade it.
and if you have the booster (s2 of course), you have a good chance to force them to use their medkit before reaching the trappers...>>> "...should've left XXXX's buildings alone"
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Whenever I play with Khalsa, and humans are camping, he always tells me to go feed them 'til they come out. Then he devours them.
So I guess that's kind of a strategy. Right?
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Whenever I play with Khalsa, and humans are camping, he always tells me to go feed them 'til they come out. Then he devours them.
So I guess that's kind of a strategy. Right?
he's already decided to outsource his feeding?
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You know how much he enjoys delegating jobs down to me. :-P
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You know how much he enjoys delegating jobs down to me. :-P
you do have a point.
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Feeding is the gameplay style of the weak.
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So is yelling "Campers" when you're trapping the enemy in their base.
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So is yelling "Campers" when you're trapping the enemy in their base.
And cows produce milk.
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"Feeding is the gameplay style of the weak."
feeding can be a weapon of the weak against the strong. probably u have also seen some games when the 100fragger of the match realises that his teammates are going to spectator one by one>>>no spawns...
of course you have never ever been a feeder if you...
... are a natural born professional trem player
... downloaded your tremulous version with built-in aimbot
... you love camping
... you afraid of better players so you disconnect
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I am never a feeder because I don't feed. What's so hard about not feeding? All it requires is a bit of self-control.
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never say never... :-)
and of course im not talking about being a goon's dentist all the time.
but to collect situations that worth a bit of feeding. its olny to sacrifice some frags for the victory.
typical example is to get the enemy busy at the corridors of ATCS, while other teammate is raping their spawns and main structures while their base is unprotected.
in this case if you kill them, they respawn and kill your mate. if you let them to get to your base, they rape your base, or your structures kill them, wich respawns them and makes them to kill your mate. so you must avoid killing but you have to be there. you die a few times, but the game is won.
this especially goes in case of massive stage differences between the teams.
got another example? well thats why this topic exists :-)
dont camp, be constructive :-)
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I feed like a bastard constantly because I have no attention span. When I run out of credits I just keep attacking those tyrants with my rifle. I die a lot, but have fun in the meantime.
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^^
...yes, of course negative examples are also welcome :-)
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Feeding is the gameplay style of the week.
fixed
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I feed like a bastard constantly because I have no attention span. When I run out of credits I just keep attacking those tyrants with my rifle. I die a lot, but have fun in the meantime.
That's actually not the worst strategy when you're dealing with rants who you're sure already have 9 evos. It's worth feeding them to death if you have nothing better to do, since they cant get more evos anyway.
However, more often than not they might have 0, or 4, or less than 9 evos, and feeding them to death only means that they'll come right back.
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and lets mention when you are near the next stage. if your team needs only 1-2 frags for it, it worths to feed the turrets with your goon or being killed in a "jump-in", if you can surely collect those kills amongst the costumers of the armoury and vulnerable builders. :-)
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dying to turrets (or any other way of dying to <world>) is, as far as I know, NOT feeding, as those kills do not count towards stage-up for your enemy
I wish more people realized this (or someone would correct my misapprehension of the principle at hand)
also, although you may be feeding a stage 3 team by giving them more evo/cred (if you die to them and not their defenses), sometimes you need to keep them busy, and away from your structures, and at least they can't stage-up anymore
in summary, die to <world>, not to foe
if you're going to die anyway, suicide on a structure and deprive the enemy of the kill
not-so-ninja-edited, since it's quoted below without the surgery
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hmmm, i'm not sure that turret/tube kills doesnt count. sy told me half of those deaths counts. but i never checked it cuz i wasnt at both sides at the same time ever...:-) maybe with dying to <world> adds kills needed to your own stage warp...
but surely not as much as u got killed straght by enemy's hands, so you are right!
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Feeding is the gameplay style of the week.
fixed
Just of the week? You sure are a hopeful one...
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dying to turrets (or any other way of dying to <world>) is, as far as I know, NOT feeding, as those kills do not count towards stage-up for your enemy
I wish more people realized this
also, although you may be feeding a stage 3 team by giving them more evo/cred (if you die to them and not their defenses), sometimes you need to keep them busy, and away from your structures, and at least they can't stage-up anymore
if summary, die to <world>, not to foe
if you're going to die anyway, suicide on a structure and deprive the enemy of the kill
i just posted on this on your seperate thred, read info there.
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Feeding is the gameplay style of the week.
fixed
Just of the week? You sure are a hopeful one...
with all this h0r535h!7, there must be a pony in here somewhere...
what about that dying to <world> stuff? right or wrong?
@Equi: yeah you kick-started that thread, thx!
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wich is that <world>topic?
Lava is so much above us that he is not arguing, but sometimes coming here and saying that this is st00pid...:-)
and as of course he never fed, no turrets, no tubes, no hives, noenemy, he think this is whole crap.
well i doubt that he ever died in the game.
and this is all right this way... only he cuold've been a bit more funny at least...:-(
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here is a link to that thread (http://tremulous.net/phpBB2/viewtopic.php?t=5440)
Lava went away but another mod will come in to correct our thinking, maybe before one of the vets/flamers/attorneys-at-forum/lurkers, too...
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Well, there is another alternative to feeding if you cannot kill your enemy.
Run, RUN! Make them chase you! If you know your stuff you will make them waste their time and ammo till the bigger, badder kill whoring aliens come back for booster food. Very effective as a basi, grabbing, slashing and running is a good way of getting attention of players and keeping it.
This works best playing smaller, less intimidating aliens such as basis and dretches, you dont wanna scare em away, and people get angry if they can't kill that running dretch/ basi.
Other funny thing is making Luci'ers kill themselves. Evolve basi, grab a luci, slash a couple of times, back off (luci shots are easy to time since they require some charging time to do noticeable damage).
What does a luci user do when he gets grabbed by a basi? he charges a hell of a shot and tries to luci jump, killing you doing so.
But as i said, luci shots are easy to time, and you are not there anymore, the lucijumper does a completely useless luci jumps, taking damage from both luci spalsh and falling.
Right after that luci jump, the lucifer user is often somewhat disoriented, and it is easy to grab him once more and make him do the same mistake.
But in the meanwhile, he is starting to understand how you are planning to kill him, so he changes tactics, what he does is that he tries to keep his distance, shooting smaller charges.
But, as the smart and fluent basi you are, you change tactics with him. You get a real good hold on him and slash until he stops fighting, stops shooting which means you should back off since he is either loading a huge charge again, or he is out of ammo, and it is more likely to be the first thing happening.
So you back off and lets him do it again. Now doing this, you are bound to take gradual damage, so you should leve him for the bigger aliens when you are low at health, you will probably get the evo anyways after that.
In the worst case you will probably just scare him back to his base, which is good too.
Of course this is dicey buisiness, because you have the risk of catching a full luci charge head on.
But its a fun way of making em die.
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I did get a luci-jumper to irradiate himself with a cheap Alien the other day, and it was as fun as actually killing him, plus he wasted all that time/ammo/cred/awareness on a dretch (maybe it was a basi).
But your way sounds way cool, I'll have to try that. :D
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and let's NOTE:
lucifer cannon: 600c
helmet: 90c
light armour: 75c
battery pack: 100c
grenade for proper baserape: 200c
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ToTal: 1065 credits.
that means that a cannonspammer has to kill 6 virgin dretches to re-equip himself to the same level if dead. (!dont let him run away!)
and for your own pleasure you can add his TEAMKILLS if he is with a group and you can confuse them enough.
plus, in case he manages to reach your base, dont be afraid to bite his nose off by your granger - so his full charged OMkiller shot will blow into his own face if you are jumping in the middle of his crosshair. then you can reborn as a dretch to finish him if he is still breathing, protecting the holy Overmind.
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and let's NOTE:
lucifer cannon: 600c
helmet: 90c
light armour: 70c
battery pack: 100c
grenade for proper baserape: 200c
---------------------------------------------
ToTal: 1060 credits.
Fixxored.
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eeehhh... +5credits for built-in C'MON after death.... ^^
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On server with Share, don't feed. I just donate 3 evos, kill, donate 3, suicide into the base, take a few humans and a ret down, come back again. Before long, its a field of rants doing the same.
On humans, I get a chaingun and do the same against rushing aliens. Some games (If I'm pissed and want to be jerk) I spend all my time farming evos/credits for teammate until SD.
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NOTE: this topic's title could be also:
The Way of HowToPlayAgainstBetterPlayersWithoutCamping
OrIfYouJoinedATeamOfSuckersOnPublicServerInSuckin gSituationWhatSucks.
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true, servers with sharing makes this stuff harder, because fraggodz can upgrade their noob team seriously.
but still, nothing is worse than having a noob tyrant or a noob lucicannoner in your team :-) upshared noobs are easy to kill, easy to make them teamkill, easy to make them to send a fullcharged lucifer kiss towards their armoury, or to make them to kill their own Overmind when you are behind it...:-)
plus i really LOVE when a tyrant [with 0=ZERO kills] is sunbathing on the booster so other teammates cant reach it ..... :-)*
*: i am SO amazed that so many clan-tagged/bind-equipped guys are doing this also...
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A coward and a lowly bastard
Is he, who dares not raise the standard -
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There once was a player who fed.
Always lived a short life before dead.
But then his own team,
Fed up with his theme,
Put him on their foe's team instead.
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oh and another thing.
if humans are massively camping, there is always a good chance for getting some evos by jumping inside their base with a poisoning dretch biting some naked builder's heads, or even killing guys standing on med and shopping at armoury. turrets shoot you in 2 seconds, but not any single human will damage you, so they get minimal credits. if you take care of the turret's direction, you can be BIG after 5-6 jump-ins.
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today's "is it a lol?":
at many games when the match has been hit by the Timelimit, the topfraggers are shouting: I WON I WON, I HAVE 50+ FRAGZ I WON! - and of course the ones who had 2 kills during the game are supporting them like YUP WE WON WE HAVE MORE TOTAL FRAGZ!
but they forget that Tremulous is not a "deatmatch" game. the goal is to destroy all spawns, nothing else. it IS possible to win a game without a single frag. but impossible to win without killing eggs/nodes.
at many games, s3 humans are coming, killing 6-8 dretches while marching towards alien base, but they have to turn back halfway, because they health got low, and they got rid of half of their ammo. they are full of credits, the fragilist is getting FAT, but they are getting owned by timelimit without even seeing a single acid tube. and then they claim victory....
same goes for aliens who are lurking behind corners, having fix 9 evo all the time, but never swallowed a turret's bullet.
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it IS possible to win a game without a single frag.
Not if you're an alien since dretches can't damage telenodes.
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Avoid death for two minutes. Basi time!
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"Tremulous, where corrupted communities destroy promises and dreams."
-.- plz avoid crap like that, this is a wannabe-positive thread -.-
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I'LL SHOW YOU FEEDERS!!!! :battlesuit: :battlesuit: :battlesuit: :battlesuit: :battlesuit: :battlesuit: :battlesuit: :battlesuit: :battlesuit: :tesla: :tesla: :turret: :turret: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: :dretch: ;D ;D ;D
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search for me in-game ;-)
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I played recently alot ATCS. If there are less players, lets say both teams have 7, then alien feeding is OK for alien team, human feeding mean you never have a chance to go alien base. Really, if naked humans go one by another to a tyr, maybe hurting 20-30 hp and then dieng, its like neverending flow of tyrs going on your base. Even if you are in team of 3 chaingunners, 1-2 feeders on your team and you kill constantly tyrs/adv goons, nothing more. You got cash, chaingunners got cash, some of your chainteam die, they respawn and get battlesuit and chaingun again. Problem is, in even a such small map, its damn hard to get near of alien base and nade some alien buildings if you must kill 2-5 tyrs + alot dretches in your way.
It theres more players, 10+ on both teams, then human feeding is less important and alien feeding more. Those naked humans camp so tightly, that they protect structures pretty good. If there is enough spawns, tyrs can slash, but they will die before they reach your buildings. So, there are more humans, that means, if they rush as rambo, they less likely alone and less likely to be easy tyrfood.
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Whenever I play with Khalsa
Heretic!
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A little unconventional method of feeding, but i've found that dying resets your build timer, dying a few times to rebuild a chunk of your base in a hurry isn't so bad.
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dont camp, be constructive :-)
camping is constructive, you get to sit with a ckit trying to build in sd until you die... fun, i would say!
feeding is also a cool constructive thing to do, it allows you to get perm banned!! (AWESOME)
oh and btw, is khalsa suppost to be good or something? hmm... i pwned him bad on atcs... like RLY bad... and then he leaves without a word prolly cuz his great "ego" got damaged... ? (just a guess) xD ;P oor is he a noob "feeder" xD lawl
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dont camp, be constructive :-)
camping is constructive, you get to sit with a ckit trying to build in sd until you die... fun, i would say!
feeding is also a cool constructive thing to do, it allows you to get perm banned!! (AWESOME)
oh and btw, is khalsa suppost to be good or something? hmm... i pwned him bad on atcs... like RLY bad... and then he leaves without a word prolly cuz his great "ego" got damaged... ? (just a guess) xD ;P oor is he a noob "feeder" xD lawl
lol
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... and then he leaves without a word prolly cuz his great "ego" got damaged... ? (just a guess) xD ;P oor is he a noob "feeder" xD lawl
Actually I'm a noob feeder with a damaged ego.
Just ask anyone.
Khalsa
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Ooohhh...Feeding is a great way to try to skip maps you don't like (derelict).
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Ah, but the problem are Alien Feeders. As in, dretchstormers who suck. I once had Human S3 against alien S1 6 kills left. We lost, go figure.
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Like I said in my other post, don't necro threads like that. Check the post date.
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don't you think its kinda unfair that humans can camp and aliens can't.
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Ya, lets change it in 1.2 so aliens have an easier time camping!!!
- Or you could make it harder for humans to camp... Oh wait, they've allready done that haven't they?
(http://img.photobucket.com/albums/v104/phapster/misc%20stuff/random%20stuff/your_argument_is_invalid.jpg)
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don't you think its kinda unfair that humans can camp and aliens can't.
Aliens can't camp? How do you call all the Dragoons and Tyrants who do nothing more than camp right outside the Human base, shouting 'Campers!' at the Humans? Aliens are actually very good campers.
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I suggest a camp fest. Where humans and aliens alike set up tents and sing around a fire. And roast marshmellows <3.
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don't you think its kinda unfair that humans can camp and aliens can't.
Not true. I've seen dragoons camp and pounce. It simply is *MUCH* harder.
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thing is, feeders are the only solution to determined campers. they WILL sit there and they WILL wait and they WILL NOT move. at all. a player that charges in there, MIGHT get the camper or they MIGHT draw the camper out for the goon to jump on.
either way. you are NOT a feeder if you continuesly charge the enemy base, get a kill or two but spawn again within 1-2 minutes. its only feeding if you constantly charge the enemy base. die alot. and after 200 kills get 3 evos/ 300 credits
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(http://www.game-warden.com/starfox/Non_SF_related_stuff/JS47/Thread_Necromancy.jpg)
Well, the thread might not be that dead, but close enough.
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it IS possible to win a game without a single frag.
Not if you're an alien since dretches can't damage telenodes.
No, but it is possible to get to s2, from them feeding your acid tubes, not you. And then evolving to adv granger and chomping telenodes with them.
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it IS possible to win a game without a single frag.
Not if you're an alien since dretches can't damage telenodes.
No, but it is possible to get to s2, from them feeding your acid tubes, not you. And then evolving to adv granger and chomping telenodes with them.
Great necro! And it is very possible to win without getting any kills. Survive 2 mins.
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I don't have anything to say. Just posting here so I can leave a mark for my grandchildren the next time this thread is necro'd.