Tremulous Forum
General => Feedback => Topic started by: Mispeled on June 29, 2007, 10:54:44 pm
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1. All allies and friendly buildings should show up on radar for both teams. For example, for aliens, a green dot to represent a teammate would let a goon know it's not safe to pounce around the corner and end up TK'ing them.
2. For building defenses, it would be nice to have a translucent 3D representation of the range of defensive buildings included in the blueprint. For example, when you are placing a turret, the edges of a translucent blue sphere is visible around you to show where the edge of its firing range is. This would allow for much more precise and effective building.
I have no idea how hard either of these ideas would be to implement, but they both seem like things that have potential to very much improve gameplay.
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For the radar there are various patches around.
As for ranges, I would LOVE to see that.
Especially a cone for the trapper.
Maybe it could be a sami-transparent wire frame sphere with solid lines where it intersects stuff.
Would need to be obvious yet non intrusive so would probably need tweaking.
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1. All allies and friendly buildings should show up on radar for both teams. For example, for aliens, a green dot to represent a teammate would let a goon know it's not safe to pounce around the corner and end up TK'ing them.
For the radar there are various patches around.
I call features like this cheating.
So, don't get me wrong: Implemented in a new offical realease it would be ok.
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Although it isn't malicious, he's right. It does give an advantage over players without it.
Then again, by definition, binds could also be considered cheating.
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1. All allies and friendly buildings should show up on radar for both teams. For example, for aliens, a green dot to represent a teammate would let a goon know it's not safe to pounce around the corner and end up TK'ing them.
For the radar there are various patches around.
I call features like this cheating.
So, don't get me wrong: Implemented in a new offical realease it would be ok.
It requires cracking of the pure system, and is cheating.
I was just pointing out that the work has already been done.
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Aliens do need friendlies on there radar. It sucks thinking my path is clear but a basi runs out into my tramble. Really sucks if retribution is on.
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Aliens do need friendlies on there radar. It sucks thinking my path is clear but a basi runs out into my tramble. Really sucks if retribution is on.
it looks like friendly damage is getting removed from trample and pounce.
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Both of these ideas were submitted by me almost half a year ago.
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Both of these ideas were submitted by me almost half a year ago.
Yeah, I stole them from you and tried not to give you any credit, but you foiled me.
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What I meant by that was this: The game was released almost a year and a half ago. These ideas are pretty much done to death now.
Search next time.