Tremulous Forum

Community => Strategies and Tactics => Topic started by: K-otic on July 03, 2007, 04:00:59 am

Title: A guide to the Basilisk
Post by: K-otic on July 03, 2007, 04:00:59 am
Hey, over the past couple of days I've been working on a basi guide. I've talked to a few people, and they've given me some good tips and strategies. So I've put it all together and added it to the }MG{ Wiki.

Here's (http://www.mercenariesguild.net/component/option,com_openwiki/Itemid,12/id,basilisk_guide/lang,en/) the link.


Let me know what you guys think, or if you have any additional information to add.
Title: A guide to the Basilisk
Post by: Dracone on July 03, 2007, 06:47:25 am
Very nice guide. Well done. One thing on the side though: Remember that the lisk hurts with headshots to unarmored humans, and you can often pull off quick kills without fully grabbing a human by simply jumping by them and swiping at their heads, as if you were using a dretch, but you have to time it well.
Title: A guide to the Basilisk
Post by: HamStar on July 03, 2007, 04:30:59 pm
What about that Demo that (can't remember the guys name is) made? It had tips..ish...on how to be a pro at basi :/
Title: am <3 t3h BASI!
Post by: player1 on July 03, 2007, 04:41:40 pm
Two things:

1) Humans often leave a backside to the Armoury, which is unprotected by turrets, or blocked by other structures. If your lisk can get back there when your team has the Humans occupied, especially if the Armoury has already taken damage (definitely if it's smoking), take that sucker down. Humans at Stage 3 or SD without their Armoury are like Aliens without an OM: they're screwed. They need suits & lucis, but all they got are naked riflemen. Goon fodder.

2) My favorite tactic with a basi is to grab some booster poison, then head-hop my way thru a melee, poisoning the Humans with head-slashes (I try to get one slash in on each and then run away to heal). Best done out of range of the Human defenses, in a tight hallway. Great for softening up rushers for the defenders to take down. Killwhore goons hear the confusion and the Humans grunting and activating medkits, and come a-pouncin' and a-chompin', trailing a swarm of boosted dretches. Good fun for all. Then I heal, grab more poison and wait for the next rush while slashing loners and the lost, the wounded, and the weak (basis are great scavengers). If I do it around the Human base, I suicide on the defenses, wait for my team to kill the Humans I poisoned, collect my evo, and do it again. In between Armoury runs. Also, the multi-slash is good for making sure you get some evos when you are attacking structures (you need to kill the enemy, too, or at least help to kill them).

In conclusion, on the way to take down the Armoury, get in about half a dozen poisoned head slashes well before you enter the Human base, and then get behind the Armoury as quietly as possible (do it when your team attacks) and don't forget to memorize all the default maps and use that wallwalk toggle (you'll need both to succeed). I like a nice zigzag ceiling crawl when they're all looking the other way. Then suddenly the Armoury starts smoking and tips over to reveal the evil pink spider that slashed their poor little base to shreds.

P.S. If you take out the Armoury (especially in Stage 3, and definitely - without a moment's delay - in Sudden Death), tell your team immediately: arm down!!! attack!!! so they can capitalize on the fact that any respawning Humans are now Stage 1 (naked rifles or builders) and can't do anything about it. In other words, the time to rush is now. A concerted rush will finish them. Sometimes I don't even bother with teamchat; I'll say arm down in allchat, and n00b rushers will run back to defend (love when they try that in SD and die, going from lucisuit to rant food). Bwahahahaha.... cackle, snicker, heh.... :basilisk:  :booster:  :evil:  :armoury:  :P  :D  :)  8)

Also, when suiciding on turrets, try to get them all pointing in one direction. Then basi the other end of the row. Other structures basis should destroy are: defcomps with a hidden side, any smoking medistation ever, any reac you can get on top of (especially if your team is near and strong, or it has taken any damage which hasn't been fixed yet), end turrets in rows, isolated turrets in hallways, any repeater you can get a slash in on. Basis are best kept away from teslas and the base of a healthy reactor, but in among the Armoury/Medistation "safety/comfort/healing/buying" zone, accompanied by a mara, they are insanely effective at demoralizing the Humans.

Last thing: Dretches who can make it into or through the Human base should report it's weakness to basis and maras as soon as possible. If you can suddenly survive as a dretch, their defenses are suitably weakened to allow slighty stronger mid-sized Aliens to wreak utter havoc. Report in: Hbase weak! and proceed to bite ankles and chomp heads. :P :D 8) :)

basi'd t3h reac! (http://web.mac.com/onestagehand/iWeb/Site/Blog/9820D62D-EA4C-4201-A020-DD5B48CEB5FB.html)
Title: A guide to the Basilisk
Post by: _Equilibrium_ on July 03, 2007, 05:59:04 pm
“I decline to be interviewed for this guide.” - ExistentialRisk

rofl
Title: A guide to the Basilisk
Post by: player1 on July 03, 2007, 06:00:17 pm
and ER is one of the best basis I've seen...
Title: A guide to the Basilisk
Post by: Coca-Cola on July 03, 2007, 07:02:02 pm
VERY nice guide. I'm gonna try to basi when I get home from work. ^^

And fail, get pissed, smash another mouse.(most likely) ;p
Title: it's worth it!!!
Post by: player1 on July 03, 2007, 07:05:13 pm
Quote from: "Coca-Cola"
VERY nice guide. I'm gonna try to basi when I get home from work. ^^

And fail, get pissed, smash another mouse.(most likely) ;p


One solo-basi'd Armoury is worth a drawerfull of smashed mice, try it and become a basi believer (and have some Kool Aid, brother).

You only need to have one evo to keep this pressure on the Humans constantly.

So you can dretch for a bit, make basi runs, dretch a bit, make mara runs, basi in a hallway, make arm runs, dretch a bit, evo up for the endgame, make basi runs, make mara runs, all at or about an evo or two, which you can earn yourself... which is why I like it, I don't need to beg to contribute, and I've always got the Humans defending their dear wee Armoury. :P

You can pretty much guarantee an evo or three if you are poison-head-slashing your way through rushers on your way to go take out the Armoury they aren't defending right now. Just tag each one once or twice really good and run like hell, hide, heal, and go for the Armoury or a lone weakling. If you get one of those two things, hide, heal, and go for the other. Scavenge, steal, sneak, hide, count coup on rushers, lather, rinse, repeat.
Title: A guide to the Basilisk
Post by: AKAnotu on July 03, 2007, 07:43:24 pm
iabz is also really good with the lisk, lol. "basi gud"
it's funny how most people know who's good with  a basi, but not other things. good basi players are noticed and the word of them is spread. kinda sad when you think about it, this awesome class with so few masters
ps iabz also owes me five bucks
Title: stay on t3h ceilingz!!!
Post by: player1 on July 03, 2007, 08:40:53 pm
Quote from: "AKAnotu"
iabz is also really good with the lisk, lol. "basi gud"
it's funny how most people know who's good with  a basi, but not other things. good basi players are noticed and the word of them is spread. kinda sad when you think about it, this awesome class with so few masters
ps iabz also owes me five bucks


that's why I practice it
even though I am t3h suXX0rz
nobody else is doing it
it can turn the game around
nobody will tell you not to do it
it's like playing bass
"oh, you're doing that, cool, stay out of the way..."
and taking down the arm and denying lucisuitz to n00bspamzorz is just plain ol' FUNtasmic!
Title: A guide to the Basilisk
Post by: AKAnotu on July 03, 2007, 09:56:42 pm
man, speaking of taking out high level classes, i just took out nine goons with a shotty by myself. man, i wish i demoed that. has nothing to do with a basi though, just you reminded me of it
Title: this made me grin quietly
Post by: player1 on July 03, 2007, 10:05:54 pm
:| XD 8] ;p

boosted head-hop, FTW!
 :basilisk:  :booster:  :human:  :human:  :helmet:  :battlesuit:  :armoury:  :P  :D  :o  :eek:

My other favorite with the basi is getting lucispammers to fire at their own structures. :D "Over here, behind the Armoury, next to the Reactor and the Medistation, right by the Telenodes, shoot me!" Yes, shoot at your structures (and your healing/buying/repairing/respawning/unwitting teammates). Thx! :P :D :roll: 8) Hey, toss a nade in here, maybe that'll work, Human!

Also, I like to work out my route to the Armoury then lay off until the Human defenses are weakened, and then, knowing the route and the moves, take it out when it matters most, and try to swing the game. I'll sometimes save my last two evos for this, if I can. Either one good mara run or two well-timed basi runs can be crucial in the late game. If I'm camping a corner or dretching hallways and I hear "reac down" or "they're weak" or "DC down" I'll use my current life to check it out, respawn if necessary, evo up to basi or mara, and swipe my sneaky way back to the Armoury just as fast as I can. If I get the Armoury, I'll push my luck and go for a Node or the Medi. Just damaging the Armoury enough to start it down the road towards exploding is enough for me, especially if I can poison a repairman or defender on the way in.
Title: A guide to the Basilisk
Post by: Dracone on July 03, 2007, 11:10:59 pm
My favorite is when they're hugging a wall and you come over on the wall and swipe them in the top of the head.
Title: A guide to the Basilisk
Post by: Plague on July 03, 2007, 11:14:16 pm
Good work.  :)

Hopefully this will help convince a portion of the players who exclusively play Dretch, Dragoon and Tyrant to try their hand at a class that, although takes extra time to learn effectively, is a great asset to any alien team (and a major pain in the ass for the humans.)
Title: A guide to the Basilisk
Post by: Mr`Fantasy on July 05, 2007, 01:21:20 pm
Haha, reading this guide not only helps basilisk users and even help me, who always wonders why the basilisk can aways hold you till you're dead.
Title: A guide to the Basilisk
Post by: n00b pl0x on July 06, 2007, 01:24:12 am
well idk if this was in there, but in 1.1 basi bite is longer than grab, so if you got someone who manages to barely dodge ur grabz you can practically play like a dretch and just jump close and bite.

but in 1.2 grabz is obscenely huge and will be way longer than bite range so you wont have any problems grabbing anybody.

also, adv basi has longer grab n bite than normal basi (not reel sure about 1.1 but purty sure about 1.2)
Title: A guide to the Basilisk
Post by: AllmanBros on July 06, 2007, 02:35:32 pm
hai otic my lisk pwns u. :|


:D I have some additional information you should add:

To learn basi: speak to the master AlmondBros.



Add that isn please :D

EDIT: And this is the first time I've ever read something from you that didnt sound like a 4 year old dyslexic child wrote it. Cool :D
Title: A guide to the Basilisk
Post by: IabzO.o on July 06, 2007, 10:06:28 pm
Quote from: "AKAnotu"
iabz is also really good with the lisk, lol. "basi gud"
it's funny how most people know who's good with  a basi, but not other things. good basi players are noticed and the word of them is spread. kinda sad when you think about it, this awesome class with so few masters
ps iabz also owes me five bucks


omfg =/
Title: I'm semi-bored and half-serious...
Post by: player1 on July 09, 2007, 08:16:54 pm
How about a guide to the Marauder?

I'd like to see one for each Alien class.

Btw, thx 4 t3h lisk guide to OP. I found it useful and informative. Have you edited the section on attacking Human structures yet (to include Armoury runs as a key component of overall strategy and a game-winning basilisk tactic)? :D
Title: A guide to the Basilisk
Post by: AKAnotu on July 13, 2007, 05:27:42 am
A Guide to the Marauder
Dedicated to player1
The marauder is a very versatile class, able to take on single humans, grouped humans, and human bases. The key to the Marauder's usefulness is it's jump, which can be used to "bounce" off walls, thus making you a very hard target. In addition, the advanced version has a lighting attack, which is capable of chaining to multiple targets.

Breakdown by numbers
Hp: 150
Adv hp: 175
bite damage:40
headbite damage: 80
lighning damage: 80-something-33

Walljumping
The marauder is capable of using it's jump to bounce off walls, thus making it a very hard target to hit. When walljumping, go from one wall to the next, passing above any humans heads. if you ever find yourself on the ground, jump in the air, towards a human, or away, depending on your fight or flee instinct. walljumping is aimed to confuse the enemy, and to make a harder target of yourself. Many times, the humans shoot their base or each other trying to hit you while walljumping

Attack Strategies.
Whenever you come across any humans, be sure to pay attention to the weapons or armor that they are carrying. naked humans only need three bites, and since the repeat rate of the mara bite is fast, don't even bother to walljump, just go straight for the kill.
rifle-easy prey
painsaw-easier than the rifle, if possible
shotgun-these guys can be tough. if their wearing light armor and a helmet, be very careful. it takes less than three shots to kill you. dont stop moving, present a harder target. never jump straight at them, unless you like the taste of lead. try to go from wall to wall, and make it a higher priority not to get shot than to bite. the fight may last longer than normal if the human has a good aim. hopefully, the little bights will add up, and you'll get him. if he doesn't have a helmet, dont bother with that, and go straight for the head. go for them when they reload, and they'll probably run out of ammo if it lasts for a while
lasgun-dangerous grouped with more people, do walljump if he has helmet+light armor, otherwise, just go for him
mass driver-can be dangerous if one chases you, because you'll probably be under 38/39 hp at this point. if alone, go for them.
chaingun-go for the head. dont run in front of them and hold down left mouse button, or youll just get every bullet. walljump around them
flamer-just dont stand in the flames. leave him alone if he fires it everywhere, hell just head back to base for hp and ammo.
pulse rifle-the rounds are really slow, so just walljump and you wont have much trouble
lucifer cannon-see shotgun

Armor
light armor-go for the head. it just takes two bites
helmet-curse these guys. go for whatever presents itself. if they dont have light armor, the torso
battlesuit-your going for a bsuit with a mara? ok, go for the head

Strategies-
jump on their heads, above their heads, around their heads, near their heads, to the side of their heads. seriously. go for the head

if you see a group, jump like crazy and look down. bite their heads, and try your best not to get hit much

if they have no armor, don't even bother jumping (unless they have a luci or shotty, those things kill) just walk up to them and bite their torso three times. no problem. (note, only applies to singular people)

jump, jump, jump. i cant stress this enough people

it can help if you have backup against a group, such as, another mara

don't jump straight for them. you'll just get shot in the face

if the human base is abandoned, or the defenders are distracted, jump over the turrets and stand on top the reactor. bite away!

Do NOT take on groups of three and above expecting the whole group to die. unless they're all naked riflemen.
Title: A guide to the Basilisk
Post by: benmachine on July 13, 2007, 01:05:41 pm
Most skilled players, especially with a lucifer cannon, expect you to jump over their head and so they shoot up in advance. With a luci this will often mean instant death, so don't be predictable.
Title: re: A Guide to the Mara!!!
Post by: player1 on July 14, 2007, 05:49:13 am
@AKAnotu: <3 + heartfelt thx=!!!111!!! :D
@benmachine: duly noted :)
Title: A guide to the Basilisk
Post by: Mispeled on July 15, 2007, 04:33:59 am
Sometimes with adv mara you can zap turrets around a corner in such a way that you can zap but they can't shoot you. A common spot to do this is right outside the lower entrance of default human base on Karith.
Title: A guide to the Basilisk
Post by: oLz.HisOwnMum on September 06, 2007, 10:57:16 am
Quote from: "benmachine"
Most skilled players, especially with a lucifer cannon, expect you to jump over their head and so they shoot up in advance. With a luci this will often mean instant death, so don't be predictable.


Ummm... are you trying to sound smart... because wasn't this exact line used in the Guide for Maras?? (right above this topic)  :D
Title: A guide to the Basilisk
Post by: EndR on September 24, 2007, 05:41:46 am
Quote from: "Plague"
(and a major pain in the ass for the humans.)


its worth playing just for this :P
Title: Re: A guide to the Basilisk
Post by: SinisterBlade on November 20, 2007, 10:39:42 pm
Bravo
Title: Re: A guide to the Basilisk
Post by: jr2 on November 21, 2007, 09:00:22 am
If it's possible, a guide for all alien buildings / classes / and human buildings / armor / weapons should be made, such as these, and included with Tremulous 1.2 :p  ofc, I'm sure you guys like pwning newbs all day long, but remember, if they get too frustrated, they'll most likely just leave and not look back.

EDIT: Dretch guide (http://tremulous.net/forum/index.php?topic=5891.0)

any other links?
Title: Re: A guide to the Basilisk
Post by: MDRIVER on November 22, 2007, 09:52:02 pm
aiy karamba
this explains why I never like the basii
And it explains why ender always ends up beating me.....
Title: Re: A guide to the Basilisk
Post by: Eli on December 19, 2007, 08:48:24 am
Well I've been practicing lisk for a couple of months now, and I'm not half bad I can take almost any random noob, and I can usually get decent players.... good players I get on occasion.... >.>  it all depends on my ping really (Usually over 220 just fyi) Also if your looking for good lisks (Cebt)FxArch ^^ He's also 1337 with shotty, md... almost anything... along with goons and maras.....
Title: Re: A guide to the Basilisk
Post by: Valour250 on February 29, 2008, 04:07:13 am
nice guide... the only thing i find thats anoying with the lisk is when u grab people and try 2 circle around they usually get away..... therefor i find hittting and running to be more effective because you stand more chance at grabing them from behind......

ps kinda need tips on when u grab people how to circle around them????

also peoples opinions on attacking lucis with lisks?
Title: Re: A guide to the Basilisk
Post by: AllmanBros on May 16, 2008, 08:29:16 pm
nice guide... the only thing i find thats anoying with the lisk is when u grab people and try 2 circle around they usually get away..... therefor i find hittting and running to be more effective because you stand more chance at grabing them from behind......

ps kinda need tips on when u grab people how to circle around them????

also peoples opinions on attacking lucis with lisks?
For grabbing and turning: Make sure you are facing them. If you look just to the left/right of them they will get away. Also, lisk is supposed to be sneaky. Most of your kills should come from being behind them, as its easiest. Worst comes to worst, spin around while looking at them.

For luci: Timing is key, and it wont be easy if the luci isn't semi-retarded. Bsuits are easier, even if they can turn, becuase they don't know you're coming. Since you can't grab, usually leaping around avoiding luci balls is advised. Thats about it, it'll come with playing. Soon, you'll be getting everything 1v1.



Its good to know I KNOW how to play, even though I suck nowadays :)
Title: Re: A guide to the Basilisk
Post by: ChaosSquirrel on June 19, 2008, 03:23:50 am
Just a helpful reminder that there is no kill formula. However, experience can help. Sometime, you will fail miserably, just try for it not to be often.
Title: Re: A guide to the Basilisk
Post by: Mage on October 05, 2008, 12:27:31 am
I think basi is better even than a goon in 1v1 in hs1. And if you are advanced basilisk, it helps a lot.
It is seemingly has +25  hp, and that's all. Yes, it has more hp. But gas helps very much. They usually use their medkit, and that means that they has nothing against your poison, and you can esier grab them.
And you enjoy playing with a basi more than playing with other classes. That is my opinion though nobody asked it.
Title: Re: A guide to the Basilisk
Post by: Dracone on October 06, 2008, 12:04:46 am
1. RADICAL NECRO MAN. YOU OWN.
2. Adv basi attacks a very nice bit faster than regular basi.
3. Gas only affects totally naked humans.(I don't know if 1.2 is changing that)
4. Won't even start on the basi > goon in 1v1 thing you put there...
Title: Re: A guide to the Basilisk
Post by: Lava Croft on October 06, 2008, 02:10:16 pm
A Dragoon is for the kind of people that would always bully the kid with glasses in school, the Basilisk is for the kid with glasses that spent most of his time behind his computer.
Title: Re: A guide to the Basilisk
Post by: Syntac on October 06, 2008, 08:17:43 pm
Um... How so?
Title: Re: A guide to the Basilisk
Post by: St. Anger on October 06, 2008, 11:15:34 pm
A Dragoon is for the kind of people that would always bully the kid with glasses in school, the Basilisk is for the kid with glasses that spent most of his time behind his computer.

So what are the people that use the Marauder.
Title: Re: A guide to the Basilisk
Post by: GuyGun on October 07, 2008, 03:23:51 am
So what are the people that use the Marauder.

Athletes! Jumping from wall to wall takes some great atheleticism I'd say. :p
Title: Re: A guide to the Basilisk
Post by: Dracone on October 07, 2008, 11:50:51 am
You're just fat.

Shut up.
Title: Re: A guide to the Basilisk
Post by: Lava Croft on October 07, 2008, 05:59:59 pm
A Dragoon is for the kind of people that would always bully the kid with glasses in school, the Basilisk is for the kid with glasses that spent most of his time behind his computer.

So what are the people that use the Marauder.
Dumb, for not using the Basilisk.
Title: Re: A guide to the Basilisk
Post by: Annihilation on October 07, 2008, 06:02:13 pm
I think basi is better even than a goon in 1v1 in hs1. And if you are advanced basilisk, it helps a lot.
It is seemingly has +25  hp, and that's all. Yes, it has more hp. But gas helps very much. They usually use their medkit, and that means that they has nothing against your poison, and you can esier grab them.
And you enjoy playing with a basi more than playing with other classes. That is my opinion though nobody asked it.
Yeah, because wiggling around and getting two to three hits in without losing 75 hp is way easier than pouncing 80mph and 1 hit win with 200 hp to lose.


 ::)
Title: Re: A guide to the Basilisk
Post by: Mage on October 16, 2008, 06:03:03 pm
The basis main function is hiding, and suddenly grabbing the human, and it isn't running face to face to it.
Title: Re: A guide to the Basilisk
Post by: Valour250 on October 29, 2008, 12:16:17 am
ok back on subject for the guy who wanted to know about circling behind people and fighting lucis. those 2 things you said are the hardest things to do as lisk, well to do them anyway.

about circling that involves alot of practice and failing, one thing you need to know is that you dont want to move in the same direction as there gun, which is very hard to do but makes cicling alot easier. but the main thing that happens is people let go of you when they are lisking which alows the human to turn around keeping the gun between you and them DONT let go.

And fighting lucis is nearly impossible or is impossible the reason even when you grab them they can shoot the ground and the splash will hit you and/ or you the human and you will get luci jumped. ill write more on this later
Title: Re: A guide to the Basilisk
Post by: Dracone on October 29, 2008, 07:52:44 pm
Chainguns are harder to fight with lisk than lucis, and this is especially true when given a luci suit compared to a chainsuit.

With a lisk, it's almost impossible to get hit by a luci if you're being smart about your movements, and so all it takes besides that is patience. Once you get on top of a helmeted luci's head, just jump up and down while swiping their head and so long as your HP isn't TOO low, it will take a good bit of splash damage to kill you, enough that when I manage to get on a luci's head efficiently, I take them out probably 75% of the time. Even the overcharge technique often doesn't work, although servers with higher knockback will cause you to get thrown off more often than not.

As for suits, the immediate reaction after being grabbed is generally not to look up. I've had suits, even good ones, severely injured before they look up.

Chainguns though, they're a bitch to kill with lisk. Getting close is tough if they're shooting at you, the knockback affects lisks tremendously. Not only that, but lisks don't have to HP to stand up to even a mediocre chaingun user. Unlike lucis, you can't really be CAREFUL about your movements because so long as you're where a chaingun can see you, you can be hit, so you have to rely on quick movements instead of easily dodging a luci. I only lisk a chainsuit every now and then, but the best way to lisk any suit, except luci and flamer, and maybe saw, is to run evasively around them, making sure to keep your grab by keeping a lock-on to them, and make quick reversals in your movement patterns.
Title: Re: A guide to the Basilisk
Post by: Valour250 on October 30, 2008, 11:20:14 pm
good point, generally on the servers i play on the splash and kick back is massive so yeah.

about the chain suit most lisks dont go against them willingly, but that falls under being smart about how and where you engage your enemy. and yes the head jumping on a chainsuit works amazingly they dont look up lol.

another thing that works is if you are near a wall and wallclimb and bite them and keep moving, but then again it only helps you to do a bit more damage ultimately you dont realistically stand a chance unless your really good lisk and they are much noob.
Title: Re: A guide to the Basilisk
Post by: Lava Croft on October 31, 2008, 08:46:10 am
Somebody is not 'good' if he lacks the common sense to look up while being attacked by a Basilisk.

Also, Chaingunners are very easy to kill, compared to Lucifer Cannon toting splash damage hell.
Title: Re: A guide to the Basilisk
Post by: Dracone on October 31, 2008, 07:47:45 pm
Chainguns are not easy to kill if they can aim. A lucifer cannon, you can avoid damage no matter how good they are with it, but the issue is getting close. You can make good moves and kill a luci much more easily than a chaingun though because a chaingun won't use the common luci tactic of saying, "Fuck it, I'll keep on going." A chaingun will chase you down more often than not.

Also, this comment is very vague.

Somebody is not 'good' if he lacks the common sense to look up while being attacked by a Basilisk.

Who's to say the basilisk is going to stay on the head? I do that for the most part against a luci-suit, but not for the entire time. As soon as he looks up, that's when you drop back down so they will usually have to take more time to find you again. As for chaingunners, you shouldn't spend more than a second on their head, and, like I said, you should run evasively around them, whether that's a simple circling technique with quick reversals in the turn, or that combined with wallwalking. Good lisks can go on the walls and all over the place with nonstop movement and easily keep their aim solidly on the battlesuit's head to keep the grab.

As for splash damage, it's overrated. If you're on their head with a decent amount of HP, the splash damage from their luci, even a fully charged shot or often times even an overcharge, is simply nowhere near reliable for killing you unless they are able to shoot a surface closer to you than the floor.
Title: Re: A guide to the Basilisk
Post by: Lava Croft on October 31, 2008, 08:30:07 pm
Any sane person will firstly look up whenever he realizes he is grabbed, while not seeing any Basilisk.

A Lucifer Cannon might be slow and it might not be very good for chasing Aliens, it does give you a much higher chance of surviving the Basilisk attack, since you can easily do unavoidable damage to the Basilisk, allow the splash damage to maybe free you from the Basilisk, while also generating a bit of noise and visual effects, which is always a good thing.

While Chaingunners are certainly deadly, even more so when wearing a Battlesuit, they will still have to directly aim at you to hit you, something that is quite easily evaded once you have the Chaingunner grabbed. Naturally, the Chaingunner is certainly more deadly than a Lucifer Cannon when there is some distance between you.
Title: Re: A guide to the Basilisk
Post by: Annihilation on October 31, 2008, 11:53:41 pm
Any sane person will firstly look up whenever he realizes he is grabbed, while not seeing any Basilisk.

A Lucifer Cannon might be slow and it might not be very good for chasing Aliens, it does give you a much higher chance of surviving the Basilisk attack, since you can easily do unavoidable damage to the Basilisk, allow the splash damage to maybe free you from the Basilisk, while also generating a bit of noise and visual effects, which is always a good thing.

While Chaingunners are certainly deadly, even more so when wearing a Battlesuit, they will still have to directly aim at you to hit you, something that is quite easily evaded once you have the Chaingunner grabbed. Naturally, the Chaingunner is certainly more deadly than a Lucifer Cannon when there is some distance between you.

I don't know what trem you play but in the tremulous I play and every trem player I know plays a basilisk can not hold a bsuit, only slow them down and hinder their turning. 

Also, chaingun knockback is almost as effective as luci shots down below for wiggling out of a lisk hold and no self damage or delay before you can keep firing.  You only need to be locked onto a lisk for a few seconds to kill them with chaingun, luci can take 5+ shots if the lisk dodges well and you have to risk self damage plus long delays in charging time. 

Dracone is probably one of the top 3 American lisk players(and top 10 over all american), not trying to say you suck at lisk(since i've never seen you play do to timezone and ping), but he genearlly knows what hes talking about.
Title: Re: A guide to the Basilisk
Post by: Valour250 on November 03, 2008, 03:39:41 am
valour, dracone and Annihilation all agree therefore you loose, sorry.

no but seriously where do you play that a lisk can grab a b suit and render it usless?

another stupid thing that was pointed out to me the other day about lisk, i dont know if it was just the server but humans wearing just light armour can be gassed, but if you have a helmet on you can???
Title: Re: A guide to the Basilisk
Post by: Nux on November 03, 2008, 11:37:31 am
another stupid thing that was pointed out to me the other day about lisk, i dont know if it was just the server but humans wearing just light armour can be gassed, but if you have a helmet on you can???

I guess they didn't have enough 'future' left over for an oxygen supply system when they invested all their 'future' in their futuristic future-guns, so they just made it open at the neck. The lightarmour (somehow) closes this opening and you're then safe to breathe the fresh air that's been circulating around your ass.

EDIT (for relevance): As for basilisks, a clever basi knows to not just sit on thier head, but sit on the very back of it. They're pretty damn safe there but it's also important you know how to orbit the guy your grabbing to avoid being shot at by his team. This can mean moving in front of your victim, if only for a second.
Title: Re: A guide to the Basilisk
Post by: janev on November 03, 2008, 06:21:06 pm
Lava croft Date Registered: April 28, 2004  >4½ years

dracone Date Registered: February 23, 2007  < 2years
Annihilation Date Registered: August 08, 2007 < 1½ years
valour250 Date Registered: November 24, 2007  < 1 years

valour, dracone and Annihilation all agree therefore you loose, sorry.

no but seriously where do you play that a lisk can grab a b suit and render it usless?

another stupid thing that was pointed out to me the other day about lisk, i dont know if it was just the server but humans wearing just light armour can be gassed, but if you have a helmet on you can???

The only logical course for me is to conclude that lava croft has trem experience  then you 3 douche bags combined. I'll take lava crofts word for it. As for the chaingun being especially deadly vs basilisk where you play.... Do you by any chance play with unlagged on?
Title: Re: A guide to the Basilisk
Post by: Dracone on November 03, 2008, 07:45:53 pm
I don't think it'd be a good idea to put this into a flame war of calling people douches, even if valour's little "you loose" was unnecessary.

Experience isn't everything either. I know plenty of people who've played Trem much shorter periods of times than some of the earlier players and yet they're some of the best known despite that, and know of others who pretty much have never been really active but they're fantastic when they're on. And while your conclusion on our experience may be using logic, it's flawed logic at best, using our Tremulous.net join dates is simply not a valid procedure for judging anyone. Besides, I started Trem 8 months before I joined this forum. But I'm sure that doesn't matter to you when considering Lava Croft's 4 1/2 years, which isn't even that considerable since Trem didn't even really kick off even close to that long ago.

As for what kind of servers I play on myself, I play MOSTLY on unlagged servers because I'm a U.S. player and the lagged servers generally suck here. However, I also play on lagged Euro servers pretty often, with a ping of 150 to 200 for me. And, in my opinion, I'm not in any way "bad" at it, but I will not name people who could back it up because it'd be childish to ask for people from servers that I shouldn't even be playing in to support my skill at their servers.
Title: Re: A guide to the Basilisk
Post by: KamikOzzy on November 03, 2008, 07:52:06 pm
With the most skilled players, chain rarely misses, as it is dependent on the player aiming. Lucy still misses because it is more dependent on the dodger.

Also my 1.5 years of playing 6 hours a day is worth more than ten years of forums trolling.


Title: Re: A guide to the Basilisk
Post by: uoraY on November 03, 2008, 09:10:46 pm
janev Date Registered: 9/11

Never forget.
Title: Re: A guide to the Basilisk
Post by: St. Anger on November 04, 2008, 03:33:00 am
I have been registered on this forum for 5 years so automatically I know more than any of you. Ok guys? Or atleast my buddy Janev seems to think so! Tip 4 baslick guiz: Make sure you get near them bc u can stiky them i think its a bug lolz. but dont tell 2 many ppl shh.

[PS] NT is king of baslick he knoz wat he am talk about ok.
Title: Re: A guide to the Basilisk
Post by: Valour250 on November 04, 2008, 04:01:33 am
Lava croft Date Registered: April 28, 2004  >4½ years

dracone Date Registered: February 23, 2007  < 2years
Annihilation Date Registered: August 08, 2007 < 1½ years
valour250 Date Registered: November 24, 2007  < 1 years

valour, dracone and Annihilation all agree therefore you loose, sorry.

no but seriously where do you play that a lisk can grab a b suit and render it usless?

another stupid thing that was pointed out to me the other day about lisk, i dont know if it was just the server but humans wearing just light armour can be gassed, but if you have a helmet on you can???

The only logical course for me is to conclude that lava croft has trem experience  then you 3 douche bags combined. I'll take lava crofts word for it. As for the chaingun being especially deadly vs basilisk where you play.... Do you by any chance play with unlagged on?

valours little you loose was not a serious comment if you read the next line, and that douche thing was kinda way inappropriate.  yes that register thing kinda doesnt work because most of the time i havent been on the forums and if you look at my earlier posts it was me asking advice but now im giving it, if you dont like peoples advice live with it dont flame. call them a noob or something and justify it but dont flame.

since comming back (i stopped tremming for half a year so techncally i have been playing trem for roughly half a year) i have learnt and relearnt my skills and am known as a fairly decent player.

back on topic does any1 besides me find that extremely stupid you cant gas a l armour human but u can with one wearing a helmet??? how often do you guys use gas? i generally dont use it unless multiple enemies to bring thier health down if s1 so i can kill them or just a lone human, is it really that more effective then the few hits you could have swung instead of gassed?
Title: Re: A guide to the Basilisk
Post by: Bissig on November 04, 2008, 04:07:18 am
Well, IRL, there is gas that does enter through the skin into the bloodstream. Strange though that armored but unhelmeted humans should not be afflicted by this.