Tremulous Forum
Media => Mapping Center => Topic started by: TRaK on July 15, 2007, 04:58:06 am
-
I have an odd problem in my newest map, Eden. In one place, at one specific spot and one specific angle, a bunch of brushes disappear to reveal the void. From any other angle, they look normal.
Here are two pics to describe what I'm saying :
At the spot in question : http://img143.imageshack.us/img143/8016/shot0006sr4.jpg
A little bit to the right : http://img244.imageshack.us/img244/1374/shot0005tp6.jpg
The map is not leaked and the brushes in question are structural.
Anyone know how to fix this?
-
That pinkness does not look like the Void.
However, that is an interesting problem... Sorry I cant help you, but my guess is that that is not the Void.
-
The pink is what the void looks like with /r_clear 1. Otherwise, you get a HOM effect.
-
i did not know that... :eek:
-
TRaK, I just realized something! I didn't notice this in-game when you were showing me, but the lights on the ceiling disappear too. I was also noticing what disappeared, and it seems like its only when you're a dretch right? I think it might be a funky vis problem. Check your portals in Radiant, maybe a stray structural or hint brush? Or with the odd angle of that section, maybe you need some hinting?
The way stuff disappears just reminds me of a tutorial I read about vis. There is some var where you can lock the vis and then travel around to see what disappeared around a corner. Also reminds me of r_showtris being on in game and seeing the wireframe disappear.
-
This happens on a spot on Arachnid2, too. Just delete the brushes and remake.