Tremulous Forum

Media => Mapping Center => Topic started by: TRaK on July 15, 2007, 04:58:06 am

Title: Strange void problem.
Post by: TRaK on July 15, 2007, 04:58:06 am
I have an odd problem in my newest map, Eden. In one place, at one specific spot and one specific angle, a bunch of brushes disappear to reveal the void. From any other angle, they look normal.

Here are two pics to describe what I'm saying :

At the spot in question : http://img143.imageshack.us/img143/8016/shot0006sr4.jpg
A little bit to the right : http://img244.imageshack.us/img244/1374/shot0005tp6.jpg

The map is not leaked and the brushes in question are structural.

Anyone know how to fix this?
Title: Strange void problem.
Post by: Kaleo on July 15, 2007, 06:20:45 am
That pinkness does not look like the Void.

However, that is an interesting problem... Sorry I cant help you, but my guess is that that is not the Void.
Title: Strange void problem.
Post by: TRaK on July 15, 2007, 06:55:50 am
The pink is what the void looks like with /r_clear 1. Otherwise, you get a HOM effect.
Title: Strange void problem.
Post by: Kaleo on July 15, 2007, 08:29:47 am
i did not know that... :eek:
Title: Strange void problem.
Post by: LinuxManMikeC on July 15, 2007, 09:30:25 am
TRaK, I just realized something!  I didn't notice this in-game when you were showing me, but the lights on the ceiling disappear too.  I was also noticing what disappeared, and it seems like its only when you're a dretch right?  I think it might be a funky vis problem.  Check your portals in Radiant, maybe a stray structural or hint brush?  Or with the odd angle of that section, maybe you need some hinting?

The way stuff disappears just reminds me of a tutorial I read about vis.  There is some var where you can lock the vis and then travel around to see what disappeared around a corner.  Also reminds me of r_showtris being on in game and seeing the wireframe disappear.
Title: Strange void problem.
Post by: Thorn on July 15, 2007, 06:27:30 pm
This happens on a spot on Arachnid2, too. Just delete the brushes and remake.