Tremulous Forum

Media => Mapping Center => Topic started by: ShadowNinjaDudeMan on July 17, 2007, 12:44:16 pm

Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on July 17, 2007, 12:44:16 pm
Well, Im having loads of troubles with compiling and zipping my maps, but just to see some progress I would like to ask if anyone could compile and .pk3 my .map file.

Anyone care to help?
Title: Can Someone plz compile and .pk3 my map?
Post by: Iltama on July 17, 2007, 01:00:50 pm
sure
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on July 17, 2007, 01:48:05 pm
rly?
You will do it?

How can I send you the .map?

E-Mail?
Title: Can Someone plz compile and .pk3 my map?
Post by: tehOen on July 17, 2007, 02:33:34 pm
screenshots first ... if it is worth my time I can
otherwise learn to compile it yourself
Title: Can Someone plz compile and .pk3 my map?
Post by: Iltama on July 17, 2007, 04:01:50 pm
Just upload it somewhere :|
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on July 17, 2007, 06:18:37 pm
Ok, it be at filefront now:

http://hosted.filefront.com/ShadowNinjaDude/

It only uses textures in the main maps.

(Karith, Niveus etc)
Title: Can Someone plz compile and .pk3 my map?
Post by: Taiyo.uk on July 17, 2007, 07:53:33 pm
That's not the .map - it's the .bsp and it gives me a SV_SetBrushModel: NULL error when I try to devmap it.

Post the .map and I'll build and pack it for you.
Title: Can Someone plz compile and .pk3 my map?
Post by: tehOen on July 17, 2007, 07:58:22 pm
haha what a noob
Title: Can Someone plz compile and .pk3 my map?
Post by: rapha on July 23, 2007, 09:34:03 pm
Quote from: "tehOen"
haha what a noob


Only noobs call noobs noobs.
Title: Can Someone plz compile and .pk3 my map?
Post by: Plague Bringer on July 24, 2007, 02:19:40 am
That error is caused by an empty entity. Press "L" and look for an entity that can't be expanded, then delete it.

Oh, and +1:
Quote
Only noobs call noobs noobs.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 02:02:13 pm
Ok, Can you compile this then?
And hand it back plz in pk3 form so I can, hopefully, test it.
Do whatever you want with the .map, as long as you dont release this map in any way.

Here be the link:

http://hosted.filefront.com/ShadowNinjaDude/

Thx
Title: Can Someone plz compile and .pk3 my map?
Post by: E-Mxp on August 01, 2007, 03:33:27 pm
Ill give it a try if i may :D
Title: Can Someone plz compile and .pk3 my map?
Post by: Maltagearion on August 01, 2007, 03:48:31 pm
can somone plz wipe my ass im having truble
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 03:48:39 pm
Cheers
My compiling and testing never works
I use MacRadiant15, that may be the problemo
But it sucks.
I know that.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 03:49:27 pm
Quote from: "Maltagearion"
can somone plz wipe my ass im having truble

Its quite a reach, i mean, youve gotta consider accuracy as well, one slip of the finger and...
...Shit Happens.
Title: Can Someone plz compile and .pk3 my map?
Post by: E-Mxp on August 01, 2007, 03:56:22 pm
you have no info_player_intermission and no lights, that's why
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 04:00:29 pm
Do you need lights?
Even when I add the intermissions it doesnt work, ill rehost soon.

Btw, do you like the basic layout?
Title: Can Someone plz compile and .pk3 my map?
Post by: E-Mxp on August 01, 2007, 04:05:26 pm
Quote from: "ShadowNinjaDudeMan"
Do you need lights?
....Ya, without lights it's just a dark place.

Quote from: "ShadowNinjaDudeMan"
Even when I add the intermissions it doesnt work, ill rehost soon.
When I do it, it works.

Quote from: "ShadowNinjaDudeMan"
Btw, do you like the basic layout?
It nice, but you really want the overmind and the reactor inside the house, or else the humans will have the advantage.

atm, Im trying to get the cannons working, but it doesn't seem to work. :(
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 04:10:01 pm
I dont know how to do lighting, but could you run through thi one, its got intermissions.

http://hosted.filefront.com/ShadowNinjaDude/

Cheers, for the cannons a trigger push like pushcannons, but the Floor of the cannon will be slippy, so you kind of are pushed up the ramp.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 04:18:48 pm
Btw, could you tell me how you compile?
I use MacRadient15.
Title: Can Someone plz compile and .pk3 my map?
Post by: E-Mxp on August 01, 2007, 04:24:15 pm
(with gtkRadiant 1.5, dont know if it is deverent with MacRadiant...) build -> Q3Map2 Trem: (test)

then in Trem console: /sv_pure 0
/devmap cannonland
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 04:27:23 pm
When I try to compile, nothing seems to happen, I clicky the option, but no windows come up like they are supposed to do.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 01, 2007, 04:40:43 pm
omg i hope desprids toolkit for linux fixes my compile problem and those from every other linux user
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 04:44:39 pm
Quote from: "BULLSEYE@linux.be"
omg i hope desprids toolkit for linux fixes my compile problem and those from every other linux user

I suppose MacRadient requires a Linux emulator to work, does this apply for MacRaient?
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 01, 2007, 05:02:30 pm
i dnt know MacRadient so plz dnt ask me
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 06:13:47 pm
ZOMG!
This is good!

Sys I lol
(E-Mxp, when I finally release this as an actual map, Ill put in credits you compiled it for me.)

I added some stuff, I so wanna test this bad boy.

http://hosted.filefront.com/ShadowNinjaDude/

I SO wanna test this 'un.
Title: Can Someone plz compile and .pk3 my map?
Post by: Taiyo.uk on August 01, 2007, 07:43:34 pm
Ok, I've built the map but...

There is no lighting in the bases
Only one cannon fires - the others have no triggers or targets.
There is some Z-fighting in the raised platforms.

I had to move the alien spawn up a little to stop it from exploding on map startup. I've also caulked and changed the floor, wall and ceiling brushes so they make line contact rather than plane contact.

I'm assuming you want the cannons to be transparent (they're textured with a glass shader).
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 01, 2007, 07:52:45 pm
omg i need someone to

to compile my map but i dnt thrust annyone

since my (firts) map is actually pretty good (i hope)
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 08:20:58 pm
I meant for only one cannon to fire, can you share the map with me?
(rhetorical question lol)
I might as well trust people, cos if they release it as there own, ill just call my mate Chuck Norris and send him round.

I cant remember texturing the cannons with glass or transparancy...
Title: Can Someone plz compile and .pk3 my map?
Post by: E-Mxp on August 01, 2007, 08:28:19 pm
a bright light is coming from the sky :eek: (ooh, shiny :D)
and the fan is rotating around the wrong axle
still to dark in the rooms though

So you want that you jump from one cannon into the one of the enemy, or something.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 08:31:54 pm
can i test t plz?

Come on ppl, share the toy!!!!
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 08:34:07 pm
the next version will include water and ladders.
NOW LET ME TEST THE MAP BEFORE THE REST OF THE TREMULOUS COMMUNITY DOES!

Thank you, ur gr8 help.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 01, 2007, 08:45:15 pm
lol i open it in radiant, compiled it and the cannons where indeed textured as windows
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 09:04:03 pm
cool...


NOW CAN SOMEONE LET ME TEST THIS!!!!

FFS!
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 01, 2007, 09:32:56 pm
http://www.wikiupload.com/download_page.php?id=190407

i changed the name to cannon..

put it in ur maps file

open tremulous

open console

type /sv_pure 0

and /devmap cannon

and voila

but the cannons dnt work and the ladders dnt work
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 09:57:45 pm
Well, I follow the instructions, but the age old error:

Cant find maps/cannon.bsp

This happens every time, could it be a problem with the maps folder?
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 10:04:30 pm
This problem applies on all my comps (Windows XP and Mac OS X)

GODDAMMIT!!!!!!!!!
Title: Can Someone plz compile and .pk3 my map?
Post by: Taiyo.uk on August 01, 2007, 10:27:54 pm
t3h pk3 (http://files.filefront.com/map+cannonland+a1pk3/;8202427;;/fileinfo.html)

The edited .map is in there too.

I had to change the cannon quite a bit since it didn't work at all.


The can't find map error:
If it's a .bsp then you need to do a /set sv_pure 0 first.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 01, 2007, 11:24:55 pm
not /set sv_pure 0

just /sv_pure 0

works for me

and about the map why does only 1 cannon works?

and the spinning thing in the middle

when u jump on it lightning start striking u lol

it doesn't hurts but it's there and the sound when u get launched has to be more cannon and les "pop"

for the rest it would be a nice map
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 11:38:21 pm
It doesnt work for me, I place all the .bsp and .pk3 in the maps folder, and try it, it bloody doesnt work!

GRRR!!!!!

This is maddening, as well as this, I cant edit .maps from other places other than ones i build and save myself, they just dont appear in the open menu!!!!

This is Gai!

TO THE MAX!!!!!!!
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 01, 2007, 11:40:55 pm
But here is my update:

http://hosted.filefront.com/ShadowNinjaDude/

Now it doesnt look like donkey turd imo.

But this is a problem, the only way I can see my maps is if theyre hosted, ill get it on my clan server hopefully.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 01, 2007, 11:44:11 pm
kk let me try to explain

1) download the .pk3

2) place it in ur base folder

2) unzip it (u propable get some warning just press ok)

3) open tremulous

4) open console and type /devmap cannonland

if this wont work then u need to get Linux :p
Title: Can Someone plz compile and .pk3 my map?
Post by: Taiyo.uk on August 02, 2007, 12:58:10 am
Just open the .pk3 with your favourite zip application to get at the .map in there.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 02, 2007, 10:15:45 am
Quote from: "BULLSEYE@linux.be"
kk let me try to explain

1) download the .pk3

2) place it in ur base folder

2) unzip it (u propable get some warning just press ok)

3) open tremulous

4) open console and type /devmap cannonland

if this wont work then u need to get Linux :p


When I unzip it there is a folder called maps2, inside which is the .bsp and the .map, is this right?

(ps. It still doesnt work lol)
Title: Can Someone plz compile and .pk3 my map?
Post by: LinuxManMikeC on August 02, 2007, 01:17:36 pm
:roll: Who made this PK3?  Rename that folder to maps.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 02, 2007, 01:44:51 pm
NEWSFLASH!

The newest .pk3 works!, thx to Taiyo.

Ive got a new one i would be most appreciative if you could do the same.
I nearly had a heart attack when it worked lol.

Heere it be:

http://hosted.filefront.com/ShadowNinjaDude/
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 02, 2007, 02:34:25 pm
some shots of ur map after my compile:

ur "lake" whit a hom effect or whateva u call it
(http://img176.imageshack.us/img176/7954/shot0050xr6.th.jpg) (http://img176.imageshack.us/my.php?image=shot0050xr6.jpg)

(http://img247.imageshack.us/img247/1930/shot0051ns9.th.jpg) (http://img247.imageshack.us/my.php?image=shot0051ns9.jpg)

(http://img530.imageshack.us/img530/5646/shot0052hz1.th.jpg) (http://img530.imageshack.us/my.php?image=shot0052hz1.jpg)

behind the ladders there is also a "hom" effect
(http://img373.imageshack.us/img373/8250/shot0053kk2.th.jpg) (http://img373.imageshack.us/my.php?image=shot0053kk2.jpg)

(http://img523.imageshack.us/img523/1347/shot0054vz5.th.jpg) (http://img523.imageshack.us/my.php?image=shot0054vz5.jpg)
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 02, 2007, 03:03:50 pm
can i have the .pk3?
or .bsp, im not too picky

EDIT: Just a thought of mine, could the compile be working, but with no visual effects, and is the .bsp beinmg stored elsewhere other than my maps folder?
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 02, 2007, 03:13:11 pm
normally ur .bsp is stored in ur gtkradiant folder

open ur folder search program (normally u shud have it)

and type gtkradiant

and when he found the folder open it and ur .bsp shud be there
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 02, 2007, 03:20:02 pm
Can you post the .bsp plz.

Anyway, this is the line that it shows after I compile:

Writing the compile script to '/Users/Oliver/.radiant/1.5.0/qe3bsp.sh'
The build output will be saved in '/Users/Oliver/.radiant/1.5.0/junk.txt'

Problem is the directory .radient does not exist.

Is there any way of seeing hidden folders in mac?

And when I search for macradient, only one folder full of nothing of interest comes up.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 02, 2007, 04:21:40 pm
http://files-upload.com/nl/412436/cannon3.bsp.html
Title: Can Someone plz compile and .pk3 my map?
Post by: LinuxManMikeC on August 02, 2007, 10:03:27 pm
Quote from: "BULLSEYE@linux.be"
normally ur .bsp is stored in ur gtkradiant folder

Um... if Radiant is properly configured, it should automatically offer to save files in ~/.tremulous/base/maps/ .  When they are compiled the bsp would be there as well and work when you try it in tremulous (remember to do sv_pure 0).  If this isn't the case your Radiant is borked.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 02, 2007, 10:13:14 pm
yea but i dnt compile whit my radiant

i compile from my console
Title: Can Someone plz compile and .pk3 my map?
Post by: LinuxManMikeC on August 03, 2007, 05:35:02 am
Again, if Radiant is setup right, the map will be in ~/.tremulous/base/maps .  When compiling q3map2 should put the resulting bsp in the same folder.  Of course if you like your setup more power to you, but when helping a new guy as in this thread the default way of doing things should be used.  Using odd custom setups usually adds to the problem, especially if its just something small being overlooked.  Just want ShadowNinja to know that if it isn't working as you describe BULLSEYE then that isn't part of his problem.  The compiled BSP should not be showing up in your GtkRadiant folder.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 03, 2007, 09:46:04 am
Is there a compiling program for the Mac like Q3Map2?

he only part of making a map I dont get is compiling and packing the map.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 03, 2007, 09:50:21 am
Er, whenever I save stuff to the maps folder, it never shows up rthere, I just cant see them, whenever I save maps to there, It doesnt show up in Finder window, yet in the open menu of GTK, its there along with  a whole heap of other stuff I cant normally see, but hen I save it to desktop, I can see em all.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 03, 2007, 10:36:17 am
UPDATE:

Textures on walls and organic bitties arent absolutely tiny and dont look shit.
FIXED

The sky is no longer wall-walkable (moonwalk eh?)
FIXED

Two cannons now (hopefully) fire.
NOT FIXED

Ladders are (hopefully) fixed.
NOT FIXED

Bridge added.
FIXED

Looked at the Mist thingie.
NOT FIXED, DELETING

Fan turns on wrong axis.
FIXED



Things to do:

Fix the Ladders.
Fix the Cannons.
Delete the Mist. DONE
Fix the Water.   DONE, hopefully fixed.
Widen the corridors and entrance (tyrants +adv goon cant get in.) DONE.
Re-Texture some Things.
Widen the hatches on roofs. DONE.
Fix the stepping up into the cannon problem. DONE

Then I can continue actually Making the map.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 03, 2007, 12:15:24 pm
there is this cute button

at the right of ur post saying "edit"

u might wanne press it

edit: here is the .bsp

http://files-upload.com/413697/cannonland-a1-3.bsp.html

plz dnt mind the brightness

i am waiting for desprids toolkit to fix this problem

also i have added the .map since u had triggers whitout a brush causing a sv_setbrushNULL thing

i deleted them

http://files-upload.com/413703/cannonland-a1-3.map.html
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 03, 2007, 03:07:34 pm
Righto, Next release:

http://hosted.filefront.com/ShadowNinjaDude/

FIXED

Mist
Water
Corridors
Entrance
Hatch
Cannon Entering
Some texturing.

NEXT RELEASE:

Ladders
Cannons
More Texturing

(BTW, dont edit anything (e.g. deleting, changing etc) in the map, unless it stops it from completely working, I wanna see errors for myself)

Thx Ppl
Title: Can Someone plz compile and .pk3 my map?
Post by: LinuxManMikeC on August 03, 2007, 04:27:28 pm
Quote from: "ShadowNinjaDudeMan"
Is there a compiling program for the Mac like Q3Map2?

he only part of making a map I dont get is compiling and packing the map.


Q3map2 comes with Radiant, that is what MacRadiant should be using when you hit one of those build menu items.  If the solution is you need to compile maps from the Terminal, I think I remember reading about the q3map2 binary being packed in that universal binary zip thing right along side Radiant.

Quote from: "ShadowNinjaDudeMan"
Er, whenever I save stuff to the maps folder, it never shows up rthere, I just cant see them, whenever I save maps to there, It doesnt show up in Finder window, yet in the open menu of GTK, its there along with a whole heap of other stuff I cant normally see, but hen I save it to desktop, I can see em all.


Well if Radiant is seeing it then its there.  Maybe some odd property is getting set that hides the files from Finder.  Also, in UNIX (the heart of your shiny MacOSX) any file or folder beginning with a period is "hidden".  So the ~/.tremulous folder in your account would be hidden by default.  I would imagine Finder has an option to show hidden files and folders, try that.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 03, 2007, 04:35:30 pm
Well, I couldnt find anything about showing dirctories starting in ., so obviously it is a command in terminal for me.

So, BULLSEYE, I believe you said you compiled from Terminal, hand me the k0dez!
Plz.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 03, 2007, 05:18:46 pm
yes but since u have a different system then me it might not work

place ur .map in ur GTKradiant folder

open terminal and type q3map2 name of ur map

like

q3map2 cannonland

it has to be the !!exact!! name

if everything is ok then he will make a .bsp

and if u are not lazy plz read the things ur terminal say

it realy helps

Terminal view:

(http://img503.imageshack.us/img503/3382/terminalgg0.th.png) (http://img503.imageshack.us/my.php?image=terminalgg0.png)

edit: ow yea can u finish the map first and then post ur .map cause always when u changed 3 things u post yet another .map and ask us to compile it
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 03, 2007, 06:18:29 pm
Quote from: "BULLSEYE@linux.be"


place ur .map in ur GTKradiant folder

edit: ow yea can u finish the map first and then post ur .map cause always when u changed 3 things u post yet another .map and ask us to compile it


1.) But I dont HAVE a GTKRadient folder, only the icon which I can select show package contents on, thats all!

EDIT: I have a MacRadiant folder though, its full of random stuff, worth a try s'pose.

2.) Soory, guess I should have thought that one thru, Its just Im real excited, first map an all.

3.) Where the .bsp be?
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 03, 2007, 08:18:00 pm
Ok, After seing the hidden files, I FOUND THE .BSP!!!

There was just one problem when I was running the map in trem:

(http://img353.imageshack.us/img353/2106/problemscreenieli1.th.jpg) (http://img353.imageshack.us/my.php?image=problemscreenieli1.jpg)

Srry bout the doodles, got carried away.
I am a level 87 doodler at school.
Motto:
EVERY CLASS IS DOODLE CLASS!
Title: Can Someone plz compile and .pk3 my map?
Post by: Taiyo.uk on August 04, 2007, 01:08:07 am
Look for "phantom entities" - use the entity list, also look at 0,0,0 in the editor. If you see a load of entities there then delete them.

This happens when you select a brush that is a part of an entity (elevator, trigger, etc...) then right-click -> another entity. The original entity will be moved to 0,0,0 with no key-value pairs and no brush or model. The map will compile with these but you'll get the null model error when you try to run the map.
Title: Can Someone plz compile and .pk3 my map?
Post by: DHRUVINATOR on August 04, 2007, 10:23:59 am
Quote from: "tehOen"
haha what a noob


Dude everyone needs to learn, like you did but before them. So sdfu and stop discouraging people.
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 04, 2007, 11:02:15 am
Quote from: "DHRUVINATOR"
Quote from: "tehOen"
haha what a noob


Dude everyone needs to learn, like you did but before them. So sdfu and stop discouraging people.


Thanks.
I learn to zone out comments like those, cos loads of ppl are helping me and eventually he begins to look like a noob.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 04, 2007, 11:16:08 am
Quote from: "ShadowNinjaDudeMan"
Ok, After seing the hidden files, I FOUND THE .BSP!!!

There was just one problem when I was running the map in trem:

(http://img353.imageshack.us/img353/2106/problemscreenieli1.th.jpg) (http://img353.imageshack.us/my.php?image=problemscreenieli1.jpg)

Srry bout the doodles, got carried away.
I am a level 87 doodler at school.
Motto:
EVERY CLASS IS DOODLE CLASS!


kk Taiyo said How to do it

but i will say it again but in my words :p

press L

the entity list will show up

the entity list from ur map looks like this

(http://img375.imageshack.us/img375/513/entitylistgr1.png)

now the top sentance (marked red) will be visible the rest wont

but as u can see it has an arrow in front of it so press it

now u can see all ur brushes, func-trigger's, ....

kk so u see a func-static right?

and it has an arrow in front of it

this means that it has a brush

same for the blue marked sentance about the team's


now here comes ur problem

the BLACK marked stuff: like func_train, jump ...

IT HAS NO ARROW SO IT HAS NO BRUSHES

this causes the problem u have

How to fix it???

highlight them and press delete

if everything has a brush then there wont be a problem

but the trigger_jumps u made are there to let ur cannons push the aliens and humas in the air

but u just deleted em so this means that ur cannons wont work

but i can't help u whit that since my knowledge about trigger_push is 0%
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 04, 2007, 12:15:30 pm
ZOMG!!!!!!!!

IT WORKS!!!

EVEYTHING WORKS!!!!!!

I HAVE BECOME A FULLY SUFFICIENT MAPPER!!!!!!!!!

I CAN MAKE, COMPILE AND TEST BY MYSELF!!!!!!!!!

YAY!!!!!


THANKS SO MUCH TO EVERYONE WHO HELPED ME!!!!!!!!!!



BTW, IVE CHANGED THE MAP NAME TO:



UNDERWORLD!!!!!!

srry about caps lock, just after 1 1/2 yr i have finally overcome all the problems.

Btw, I already worked out that train and jump2 were the od ones out.
I deleted them last night.
Title: Can Someone plz compile and .pk3 my map?
Post by: BULLSEYE@linux.be on August 04, 2007, 12:30:20 pm
xD well much luck whit ur futur mapping
Title: Can Someone plz compile and .pk3 my map?
Post by: ShadowNinjaDudeMan on August 04, 2007, 01:44:47 pm
Quote from: "BULLSEYE@linux.be"
xD well much luck whit ur futur mapping


Thanks BULL, and all the rest, Taiyo, E-Mxp, LinuxMan and all the others!

I guess this concludes this topic.