Tremulous Forum
Media => Mapping Center => Topic started by: fleash eater on August 05, 2007, 05:24:55 am
-
can anyone tell me how to pk3 a map? im noobish at mapping
-
Put your map files in a .zip file, then rename the .zip file to a .pk3. A pk3 is just the way Tremulous (and Quake 3) identify resources (correct me If I'm wrong, people).
-
ok..... NOW HOW DO I PUT MY MAP INTO A ZIP!!!!!!
-
ok..... NOW HOW DO I PUT MY MAP INTO A ZIP!!!!!!
Well, you could use a program, like 7-zip.
can you just compress an existing folder, is that what it means, like gather the map files into a folder, then compress the folder, and rename it?
Thats what I believe
-
Put your map files in a .zip file, then rename the .zip file to a .pk3. A pk3 is just the way Tremulous (and Quake 3) identify resources (correct me If I'm wrong, people).
Wrong! put the map file inside a folder called "maps" then archive the folder as a zip file.
-
Put your map files in a .zip file, then rename the .zip file to a .pk3. A pk3 is just the way Tremulous (and Quake 3) identify resources (correct me If I'm wrong, people).
Wrong! put the map file inside a folder called "maps" then archive the folder as a zip file.
So I was right, cool.
-
ok thanks all
-
so wat i have to do is
take the map maker, save the file into tremulous/base/maps then make the maps folder with my 6 other maps a zip file?
-
I've posted the .pk3 directory structure twice in two separate threads now, one is still in the first page. Use the search.
-
Interesting. i made a map and the files it created are .
in the gt radiant trem folder
BAK
MAP
SRF
and in the norm trem folder\base\maps
BSP
which one's get zipped ???
-
Interesting. i made a map and the files it created are .
in the gt radiant trem folder
BAK
MAP
SRF
and in the norm trem folder\base\maps
BSP
which one's get zipped ???
the blue one
-
You only need the .BSP
-
Uhh, there is a program for creating, opening and editing .pk3 files. It's called Pakscape, I use it all the time...
http://jediknight3.filefront.com/file/Pakscape;31681
Best proggie. Ever. I preffer it to Winzip/rar, and it opens .zip files too.
-
:D Cool, Thanks you guys. just one more question then i'm done.
How do i get my map to d/l to players??
-
Upload it to a site like FileFront.com, then give people the link. You can also put it on your server, and make sure autodownload is on.
-
yes, u can put it on your server, but the autodownload speed is very slow, so if u have any map bigger than 500 kb, u will want to upload the .pk3 file to a website, in a folder called base, then put the website link in your server.cfg instead of the mg autodl.
-
My autodownload is sometimes slow and sometimes fast. It is usually fast though.
-
http://www.pythononline.co.uk/et/tutorial37.htm
-
:D :D :D Thanks to all for help. sorted.
i found that u can open any PK3 file using Pakscape and just replace the files that r in the folders in there with your own. just save, then rename to the name of your Map. Works fine.
Clever me lol.
Trem is open source, does that mean the default maps r to ???
can i use some of the maps Brushes ???
:D :D :D
-
My autodownload is sometimes slow and sometimes fast. It is usually fast though.
if you are refering to when you are playing trem, then when your auto download is fast, that means u are playing on a server with a http autodownload source, and when it is slow, that means that you are downloading straight from the server, usually around 10 kbps speed.
-
It took me about 10 minutes to auto download your castle map from your server! :D
-
get dsl!! lol, well, i dunno why tat was..... hmmmm ur internet sucks? jk the map was 10 mb, but still, it should have taken 1 min, thats wat eveyone else who autodownloaded my map had...........