Tremulous Forum
Media => Mapping Center => Topic started by: fleash eater on August 12, 2007, 05:31:53 am
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can someone tell me how to add textures oh and dont give me a giant page of code that i cant understand tell me :oops: :P
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Holy crap.
Please, please, please, at least pretend you even bothered to try to find that answer on your own first. It's not like it's hard to find.
http://tremmapping.pbwiki.com/Starting+Tremulous+Mapping#Texturing
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Hmmmmm............................
So thatas why my attmp at adding textures didnt work...
WrongGuide.
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ownted
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....that didnt help at all
anyone else got a good place that actually tells you how to add textures
oh and yes i did look for it
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You obviously didn't look very hard.
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I tied a bit of this, but my textures came up in the list, I clicked on it, but the images were all
"Shader Not Found"s
I was sure I did it right, they were .tga images.
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Put your texture jpegs in a newly created directory; tremulous/base/<mymapname>/textures
Load them by selecting <mymapname> in the texture menu
THAT'S ALL THERE IS TO IT. AND ALL YOU HAD TO DO WAS LOOK AT ONE OF THE ORIGINAL .PK3s seriously.
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Ah, so thats what I had done wrong, I had saved them as .tgas, not .jpgs, that was all that was wrong, thx Survivor
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iirc tga can only directly be used in shader manipulation due to the sometimes necessary alphachannel which jpegs lacks.