Hey there, Im thinking of having a serious go at 3d modelling, and I was wondering what the rest of the community thought as their faveourite modelling tool.
If you know the general price for a one computer non-commercial setup, then please tell me.
If not, Ill find out myself.
blender is sufficient for general use
Ive tried that, Ive found it OK to use, thoyugh to be honest I was a bit crap with the interface.
SharpConstruct / Sharp3d (use by trem devs I think)
Art of Illusion
K3D
Wings3d
Blender
CB Model Pro Beta
Anim8or
Maya Personal Learning Edition
POV-Ray
Clay3d (coming soon)
etc etc.....
Quote from: NiTRoXSharpConstruct / Sharp3d (use by trem devs I think)
it is a mesh sculptor and no it is not used for low poly models so not by trem devs
Quote from: NiTRoXArt of Illusion
it is java based and only have basic modelling tools[/quote]
Quote from: NiTRoXWings3d
Anim8or
good for low poly modelling
Quote from: NiTRoX
POV-Ray
it is a ray tracer not a modeller
Quote from: NiTRoXSharpConstruct / Sharp3d (use by trem devs I think)
This is depreciated in favour of the sculpt mode in Blender (written by the same devs)
Quote from: NiTRoXK3D
Handy intermediate level program.
Quote from: NiTRoXWings3d
Good sub-division modeler. No animations, etc. Just modeling.
Quote from: NiTRoXBlender
Intended to be the "do it all" program. So far it's sufficient to make animated movies (see "Elephant's Dream")
Quote from: NiTRoXPOV-Ray
There are front-ends to this such as
kpovmodeler.
There is also
Misfit Model 3D which does skeletal animation.
Sheeeesh I only tried to help...
Im seeing how 3d Studio Max goes.
(Thx Anger)
Imfamilier with Wings.
Might try Maya.
I dont really do that much individual modeling, so bryce is mine.
Learn with Maya, then buy 3DS Max