Tremulous Forum
Media => Mapping Center => Topic started by: Shadowgandor on August 26, 2007, 12:10:02 pm
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Hi, i was wondering if it mattered how i made walls/floors.
I'm currently working on a hall that cannot be seen from the outside, so you're only walking inside it and i was wondering if it matters how i brush it.
(http://i10.tinypic.com/54cb6dj.jpg)
I know that the left example is the right way and makes it look nicer if you want to texture the outside, but at the right side, will people notice it if you do it that way? I mean, will it matter if i do it like that or will there be no difference?
Hope someone can answer :).
Greets, shadow
ps: Hope i made clear what i was asking, wasn't sure how to ask/explain it :P
Edit: whoops, the question was how walls attach to the floor/ceiling, not how paths connect :)
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The "wrong" example is wrong even if you are doing the outside walls, due to raytracer in Radiant, the vis portalling and the lighting can be screwed by such design.
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ah ok, thanks. That's what i wanted to know :)