Tremulous Forum

Mods => Modding Center => Topic started by: Shadow__Slayer on August 27, 2007, 07:14:45 am

Title: Stages
Post by: Shadow__Slayer on August 27, 2007, 07:14:45 am
What are the exact No.'s for stage 2 and 3 for both humans and aliens?
My friends keep bailing
Title: Stages
Post by: Survivor on August 27, 2007, 08:09:02 am
They depend on the number of people in the teams, kills already made when x number of people join the team later and i think also suicides. One of the coders should be able to give the formula for calculating it.
Title: Stages
Post by: Shadow__Slayer on August 27, 2007, 08:12:49 am
what if there is one a team 1 vs 2 or 2 a team thats all i have a chance of doing
Title: Stages
Post by: techhead on August 27, 2007, 03:18:39 pm
Kinda complicated, but let me try to explain what I've learned from playing.
For s2, you need approximately 4 kills per player. However, when a play joins or leaves, the effect is not instant. When a player joins a team, 1 kill is added to the counter immediately, and it slowly rises to that 4k per player. When a player leaves a team, there is no immediate effect, but it will slowly fall to that 4k per player. Stage 3 works in a similar fashion, but will require twice as many kills.
When the number of stagekills reach the number of kills per stage, a stage will advance. Server ops with rcon can adjust each team's stage-kills with g_[team]stagekills. If a team has their stage adjusted downwards by server op, they will display "0 kills to next stage" and will earn the stage with their next kill.
Server operators can change the kills needed with g_[team]stage
Got all that?
Title: Stages
Post by: Caveman on August 27, 2007, 03:46:05 pm
Is it just me or did you leave out the increase in kills when one of your team mates gets killed?
Title: Stages
Post by: Rabbitt on August 27, 2007, 04:28:39 pm
Caveman i fore one have never seen stage count increase due to your teammates dieing.

Are you positive that this happens ?
Title: Stages
Post by: kevlarman on August 27, 2007, 05:15:04 pm
techhead described pretty much exactly how it works.