...Where's the windows "common" folder.. I.E: Caulk.
it is not a real folder
wait for it..... wait for it..... wait for it......
HERE IT IS!
http://tremmapping.pbwiki.com/
Caulk is not a texture file, it's a shader. You'll find it in tremulous/base/scripts/common.shader
Thanks ^^, I was confused how I couldn't find it.
Again, just curious, but would I have to include the common folder/shader in my map.pk3?
No, you don't because the common shaders are part of the default install, and including a common/ folder in the pk3 can cause weirdness (conflict with the installed common/ ).