Tremulous Forum
Media => Mapping Center => Topic started by: Matt2k10 on October 03, 2007, 06:03:31 am
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So I'm on a new computer, and I decided to install Gtkradiant 1.5 on it and maybe do some mapping in my spare time. I had used 1.4 on my other computer, and wanted to get that, but it was nowhere to be found. So I went ahead and installed 1.5, and found that it natively supports Tremulous. But when I started it up and placed buildables as a test, it just showed boxes. I went and edited trem.game so that the path to Tremulous was correct. However, that did not seem to work. Does anyone have any idea what could possibly be wrong here?
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Go through the setup steps on http://tremmapping.pbwiki.com anyway, just to be sure.
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Go through the setup steps on http://tremmapping.pbwiki.com anyway, just to be sure.
Already tried that.
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If u have 'axis' pointer in place where u added model, then try this: save map, hten press 'P' to go in options. add some shit to 'Path' for make Radiant loose shaders, then again go there and remove shit from path to make it correct. Wait. When Radiant reload all textures it _maybe_ will show model. sometime it help me. =]
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If u have 'axis' pointer in place where u added model, then try this: save map, hten press 'P' to go in options. add some shit to 'Path' for make Radiant loose shaders, then again go there and remove shit from path to make it correct. Wait. When Radiant reload all textures it _maybe_ will show model. sometime it help me. =]
Changing the path in preferences was the solution. Thanks much!
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NP mate. I always use this simple trick when i know that all correct, but Radiant says 'missing...'.