Tremulous Forum

Community => Clans => Individual Clan Threads => Topic started by: player1 on October 04, 2007, 12:02:07 am

Title: Proposed Clan System (US)
Post by: player1 on October 04, 2007, 12:02:07 am
there should be real clan tags in Trem

(http://www.homepeace.com/purple/images/timezones.gif)

EST[Pro], EST[Reg], EST[Nub]

3 grades X 4 timezones = 1 doz. USA clans = 1 league

then these things would take care of themselves
just fer instance

C[Gunther], C[Anthony], C[Nicole]

Pro:

East plays Central Monday @ 8 pm Eastern, Mountain Tuesday @ 9 pm Eastern, West Wednesday @ 10 pm Eastern

Central plays East Monday @ 7 pm Central, West Tuesday @ 9 pm Central, Mountain Wednesday @ 8 pm Central

Mountain plays West Monday @ 8 pm Mountain, East Tuesday @ 7 pm Mountain, Central Wednesday @ 7 pm Mountain

West plays Mountain Monday @ 7 pm Pacific, Central Tuesday @ 8 pm Pacific, East Wednesday @ 7 pm Pacific

Reg. Division plays one hour earlier
N00b Div. two hours earlier
Thursdays off
Fri. - Sun. schedule repeats (weekend warriorz)
players commit to at least 3 matches per week, weekday or weekend

E, C, M, & W
Alaska & Hawaii play as West, Nova Scotia & points E play as East

weekday matches home for team farthest east
weekend matches home for team farthest west

example:

East[Pro] plays Central[Pro] Monday @ 8 pm Eastern, 7 pm Central, on East's server, and again on Friday at the same time on Central's server

[Pro], [Regular], [N00b]
Euro League somethjin' similar

ninjedit mini-contest: internet cookie to first poster who correctly names the above alluded-to players (all of whom are forum posters and well-known Tremsters), namely: C[Gunther], C[Anthony], C[Nicole]

hah, still 1-eleventy-1!!!!

mai nu ziggy-thing reedz:

Quote from: "NiTRoX"
Quote from: "Steely Ann"
// Not adding to the conversation. :P


speaking to you from beyond the mists of legend
Title: Proposed Clan System (US)
Post by: Maximus on October 04, 2007, 03:05:14 pm
I like this idea
Title: Proposed Clan System (US)
Post by: waflz on October 04, 2007, 03:10:56 pm
why are alaska and hawaii in there? that just serves to annoy the people living there that won't be playing
Title: Proposed Clan System (US)
Post by: Caveman on October 04, 2007, 03:31:14 pm
waflz, you have no clue what you are talking about. STFU.

@Player1
It's a nice idea, but I doubt you'll get the clans to agree.
Especially when they argue among themselves.
Title: Proposed Clan System (US)
Post by: waflz on October 04, 2007, 06:28:27 pm
caveman, you have no clue what you are talking about STFU
what the hell is your problem with me
Title: Proposed Clan System (US)
Post by: CreatureofHell on October 04, 2007, 07:18:58 pm
Waflz made sense becasue it shows their isn't a clan for alaska and hawaii so they are missing out. Maybe you should reread the post next time and try to find out what it means rather than shouting at people.
Title: Proposed Clan System (US)
Post by: Caveman on October 04, 2007, 07:33:44 pm
@ the 2 tards,
maybe you should use, what you pass off as a brain?
Just because you 2 have never heard / met players from there, does not mean that there are none.

Oh and if you try real hard, you might find out that county borders do not matter for a clan.
So while there might not be exclusive clans for Alaska or Hawaii, you are dead wrong if you think those counties don't have Trem-players.

So once again, you'd better keep quiet if you can't grasp the basic idea.

On another side-note, please don't exchange "their" for "there", it makes you sound like a 6yo Redneck.
Title: Proposed Clan System (US)
Post by: Plague on October 04, 2007, 08:43:42 pm
What does this have to do with clans?  A clan is an association of players loosely connected by similar purposes and often a group of friends, not a cluster of players arranged by timezone.

What I infered from the original post is a type of system suitable for a ladder-based arrangement, with players being numerated within a ranking separate from other timezone ladders.  Of course, an accurate ladder would require a concrete method of identifying players - a dilema Caveman should surely have something to say in reference to..
Title: Proposed Clan System (US)
Post by: Caveman on October 04, 2007, 09:26:34 pm
Quote from: "Plague"
... a dilema Caveman should surely have something to say in reference to..


*sigh* don't get me started...
Title: Proposed Clan System (US)
Post by: Computer[SU] on October 04, 2007, 09:47:45 pm
Player1 I like the idea of timezone tags, but I don't think you'll get much farther than that.  It's hard enough to organize a clan when all the members know each other and volunteered to join - trying to organize everyone into a geographically-based (not volunteer-based) clan system is just impossible.
Title: Proposed Clan System (US)
Post by: Steely Ann on October 04, 2007, 10:18:40 pm
Quote from: "Caveman"
So while there might not be exclusive clans for Alaska or Hawaii, you are dead wrong if you think those counties don't have Trem-players.




// Not adding to the conversation. :P
Title: Proposed Clan System (US)
Post by: Computer[SU] on October 04, 2007, 10:31:29 pm
Quote from: "Steely Ann"
Quote from: "Caveman"
So while there might not be exclusive clans for Alaska or Hawaii, you are dead wrong if you think those counties don't have Trem-players.




// Not adding to the conversation :P


The Iraq and South Africa like such as.
Title: Proposed Clan System (US)
Post by: NiTRoX on October 05, 2007, 07:36:48 pm
Code: [Select]
// my first program in C++

#include <iostream>
using namespace std;

int main ()
{
  cout << "Hello Trem Retards!";
  return 0;
}


// Not adding to the conversation  :P
Title: Proposed Clan System (US)
Post by: CreatureofHell on October 05, 2007, 07:56:38 pm
Quote from: "Caveman"
@ the 2 tards,
maybe you should use, what you pass off as a brain?
Just because you 2 have never heard / met players from there, does not mean that there are none.
 I never said there were none.

Oh and if you try real hard, you might find out that county borders do not matter for a clan.
 I never said they did.
So while there might not be exclusive clans for Alaska or Hawaii, you are dead wrong if you think those counties don't have Trem-players.
 I never said there were none.

So once again, you'd better keep quiet if you can't grasp the basic idea. And aren't they states not counties?

On another side-note, please don't exchange "their" for "there", it makes you sound like a 6yo Redneck.
Ty for pointing that out


Red text is my replies.
Title: Proposed Clan System (US)
Post by: Steely Ann on October 05, 2007, 07:59:37 pm
Creature

Huh... now that I read that again, he typed did the country/county thing twice.

Nitrox

What's that about an "std" and a "cout"?
Title: Proposed Clan System (US)
Post by: Annihilation on October 05, 2007, 08:25:16 pm
Quote from: "NiTRoX"
Code: [Select]
// my first program in C++

#include <iostream>
using namespace std;

int main ()
{
  int loopy=0;
  while(loopy=0)
  {
    cout << "Hello Trem Retards!";
  }
  return 0;
}


// Not adding to the conversation  :P



// I like my addition :D
Title: Proposed Clan System (US)
Post by: Plague on October 05, 2007, 08:49:40 pm
Nice, yet another thread obscured by the usual fucktards.

Quote from: "Annihilation"
Quote from: "NiTRoX"
Code: [Select]
// my first program in C++

#include <iostream>
using namespace std;

int main ()
{
  int loopy=0;
  while(loopy=0)
  {
    cout << "Hello Trem Retards!";
  }
  return 0;
}


// Not adding to the conversation  :P



// I like my addition :D


Too bad it's incorrect (note the assignment, not comparison, operator in the while loop condition).
Title: Proposed Clan System (US)
Post by: ShadowNinjaDudeMan on October 05, 2007, 09:19:30 pm
And where do the Europeans gamers fit into this?
Title: Proposed Clan System (US)
Post by: Survivor on October 05, 2007, 10:11:46 pm
Not. as they should. Us euros have way less trouble with this stuff. And playing intercontinental is asking for trouble until unlagged is perfected.
Title: Proposed Clan System (US)
Post by: Annihilation on October 05, 2007, 10:51:21 pm
Quote from: "Plague"
Nice, yet another thread obscured by the usual fucktards.

Quote from: "Annihilation"
Quote from: "NiTRoX"
Code: [Select]
// my first program in C++

#include <iostream>
using namespace std;

int main ()
{
  int loopy=0;
  while(loopy==0)
  {
    cout << "Hello Trem Retards!";
  }
  return 0;
}


// Not adding to the conversation  :P



// I like my addition :D


Too bad it's incorrect (note the assignment, not comparison, operator in the while loop condition).


-_-
oh and ur included in the top statement up there.
Title: no reply at all...
Post by: player1 on October 17, 2007, 01:29:38 am
my respective replies, in order of post

thx
shrug
agreed, caveman, they bicker a lot
shrug
it's in original post, CoH:
alaska & hawaii play as west
no games start before 7 pm or after 10 pm, hopefully
(for PRO division, that is; REG starts and ends one hour earlier, NOOB starts and ends two hours earlier)

shrug
agreed, plague, it is more of a ladder idea that maybe four to six of the bigger, more organized clans could quietly begin facilitating
tru dat, caveman
agreed, comp, duly noted, valued input; possible ladder system for four organized clans in secret league?
duly noted, steely
lol, comp
thoroughly expected, 'TRoX
shrug
double-shrug
ur loopy
tru dat
they don't, see below, sndm
word, surv
indeed they were, Anni, indeed they were...

i believe that's everyone
thanks to you all for attending
it's been a lovely thread...


i return now, to the mists of legend...one-eleventy-fiver!!!$