Tremulous Forum
Media => Map Releases => Topic started by: n.o.s.brain on October 18, 2007, 10:01:15 pm
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Heres me and appleface's new map: http://imn2rc.com/base/map-delirium-b2.pk3 (http://imn2rc.com/base/map-delirium-b2.pk3) its now on {NoS}Custom and {NoS}Nation of Stupidity rotation, with fast autodownload, so u can get it there. no known bugs... see if u can find the 3 secret rooms!
:wink:
EDIT: this release should work, b2 so re download it
some screens:
(http://n.o.s.brain.googlepages.com/del-a1.jpg/del-a1-large.jpg)
(http://n.o.s.brain.googlepages.com/shot0010.jpg/shot0010-large.jpg)
(http://n.o.s.brain.googlepages.com/shot0007.jpg/shot0007-large.jpg)
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YEAH BABY! THREE hour BSP build time!
but rants hav BAD time...
ill get some more screenies soon... :D
brain's got his own domain http://www.imn2rc.einsteinbennyboy.com/ yay! and yes, i know the welcome is kinda rude....xD
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crashed trem:
----- Server Shutdown (Server fatal crashed: Z_Malloc: failed on allocation of 16777240 bytes from the main zone) -----
==== ShutdownGame ====
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Z_Malloc: failed on allocation of 16777240 bytes from the main zone
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YOU BROKE TREM!!!
OMG!OMG!OMG!OMG!OMG!
Wait, no, I fixed it.
I still cant ge tthis to work, Ill redownload it and see.
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wow, i played it on my server, and it worked fine for some people, but for others, it had some interlinear error... i have no idea how to fix it, hmmmmm..... mebe get rid of some of the excess detail?
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or just move on to the next map? xD
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Excess detail ??
My god.
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go cry then....xD
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i found teh problem was excess detail: in the form of about 200 spears all in a clump... i modeled it into an .ase model, but it was stuck in a brush, so that caused death to anyones server but mine.... building again....
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works great just gets rid of the noobs that are lagging up your server :)
oh i played it and i have some suggestions please re texture the human base or move it so you can please change your map
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lol, ok i released b2, not realy changed much, except that it works, mebe.... ok the lesson learned: dont make too many .ase models out of brush work.... lol
i think that im done with the map, its more meant for fun....
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also we used cheesy build...so lighting is different from normal...
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weelll? :roll: