Tremulous Forum
Mods => Modding Center => Topic started by: -[=AHs=]- DarkEnix on October 20, 2007, 12:54:17 am
-
hmm , i've been wondering if how to make object small , not just the model , i mean.. THe WoHLe ThInG is like , if u juz change the model size , the player or whaterver's actual size will still be there , means ur touching air or something , all i want to know is to change the whole size thing of buildables n players
-
Entity sizes are in scripts/entites.def. You need to edit this to change them. Do this as a mod to avoid borking your default trem install.
-
okok..thx <goes to make small stuff wating to see if it got right!!>
-
erm..u see..i cant find any entites.def in scripts
-
/path/to/where/you/installed/tremulous/scripts/entities.def
Look harder.
-
/path/to/where/you/installed/tremulous/scripts/entities.def
Look harder.
It isn't actually there. Bounding box definitions can be found in src/game/bg_misc.c
entities.def is related to mapping I believe.
-
Oops :oops:
-
It's actually simpler than that...
data-1.1.0.pk3/overrides/classes/*.cfg
-
It's actually simpler than that...
data-1.1.0.pk3/overrides/classes/*.cfg
LOL thats juz the model size , im talking abt the whole THING , if u juz change the model size , the hit box is still the same..now im talking abt even redeuce the hit box + model
-
overrides/classes/builder.cfg:
name "Granger"
model builder
modelScale 1.0
skin default
shadowScale 1.0
hud alien_builder_hud
mins -20 -20 -20
maxs 20 20 20
crouchMaxs 20 20 20
deadMins -20 -20 -4
deadMaxs 20 20 4
zOffset 0.0
OverFlow wins.
(hi OverFlow)
An exampe double-size granger would be:
name "Granger"
model builder
modelScale 2.0
skin default
shadowScale 2.0
hud alien_builder_hud
mins -40 -40 -40
maxs 40 40 40
crouchMaxs 40 40 40
deadMins -40 -40 -8
deadMaxs 40 40 8
zOffset 0.0
although you might need to play with zOffset, not entirely sure what that does.
-
OHHH..THX.. ben..im kinda thinkin of makin something like ur tiny..LOL..faster it..hehe..well..thanks ben , ur a great modder