Tremulous Forum
General => Troubleshooting => Topic started by: Oblivion on November 14, 2007, 01:49:51 am
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Solved Spawn Problem.
New Problem
Ok well I fixed the spawn error, but now I have got a building issue, is there a patch that someone can point me to that will solve this in the demo I give you.
http://www.gamez-host.com/tremulous/building.zip
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happened to me, but only in /devmap
use /class level0 to spawn as :dretch:, /class builder to spawn as :granger:(advbuilder for adv granger) or /class rifle to spawn as :human:
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[Edited]
What the hell all them commands work that you gave me.
How the hell do I disable all of this so the game can be played correctly.
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those commands are these new-fangled thingies used to make things called "binds."
Tricky shit, i know. but they can be useful sometimes.
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so is anyone going to review the demo and tell me what building bug that is and how to fix it?
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oh i know how to fix this, you have falty .vsm in your base folder this is how you fix it
go into base folder
delete a .vsm
start tremulous
if it doesn't work put it back in base folder and delete another .vsm
start tremulous
repeat to tremulous starts working then it should be fixed if not well post here again
hope this helps
worked for me
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.vsm?
You can delete those to your hearts content.
I have no clue what they are. But they are not a part of tremulous.
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sry vms-?????
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I like blood's advice. He is totally awesome. Everybody should start randomly deleting their vms paks when they encounter an error !