Tremulous Forum

General => General Discussion => Topic started by: Paradox on May 12, 2006, 11:44:26 pm

Title: Servers
Post by: Paradox on May 12, 2006, 11:44:26 pm
I am looking to start a server, and wonder what services you use, and what services would support tremulous. I do not want to pay to much.

Thanks
Title: Hmmm.
Post by: OneEyedTrouserSnake on May 13, 2006, 03:59:01 am
That's funny I was wanting to start a server also.  Everywhere I turn it'll end up costing like 300/month(US) b/c I would have to rent an entire server, b/c it would have to be a custom server.  The preinstalled servers that the company would maintain for a quake III server like 16 player spots was about 30.00/month(US), and that was from www.speakeasy.com.

I'm guessing if I had my own company server for my own company webpage (not just an account through a webhosting service) that I could run a trem server in the background.
Title: Servers
Post by: SLAVE|Mietz on May 13, 2006, 09:49:00 pm
Wait 2 Months, I will have vservers for rent then (about 90$ each)
Title: Servers
Post by: R1CH on May 13, 2006, 10:47:59 pm
You can pick up a cheap dedicated / VPS for between $60 - $100 depending where you look, that'll be fine for trem.
Title: Servers
Post by: OneEyedTrouserSnake on May 14, 2006, 11:15:42 am
what is VPS and where would I find that?
Title: Servers
Post by: [db@]GodsFather on May 15, 2006, 01:40:57 am
We got five to six servers running on 2 dedicated servers in Nuernberg, Germany.
Each cost 39 Euro per month (about 50 USD).
We tried to run 4 servers on one machine but that causes some lags. With 3 servers on one machine there are no problems.
Title: Servers
Post by: Smokey on May 15, 2006, 03:59:25 am
i can host some for a cheap price.. i have a box in Clifton NJ


Intel Dual Core 2.8 1MB Cache per Core


Ask on irc or here if ya want to know prices ;)
Title: Servers
Post by: [db@]Megabite on May 15, 2006, 09:02:15 am
Quote from: "[db@
GodsFather"]We tried to run 4 servers on one machine but that causes some lags. With 3 servers on one machine there are no problems.


Correction: With build14 server binaries and decent com_hunkmegs settings the lag with 4 servers/machine issue seems gone.
The machines are AthlonXP3000+, 1GB RAM, 100MBit/s connection, Debian. Running some CoD2, BF2 and Tremulous servers...

Cheers, Danny