Tremulous Forum
Media => Mapping Center => Topic started by: Josellis on December 18, 2007, 03:44:58 am
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Very simple question:
Is it possible to trigger (with a button for example) light shaders. and if so how?
If it isn't, I guess I could create a lights, and add normal texture and just beneath that add a light entity, which I believe can be triggered by linking it to a button (Ctrl+K).
Thank you
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The only thing that could come close is lightstyle. And not even then. http://www.splashdamage.com/forums/viewtopic.php?t=2322
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So for what I gather, you can't trigger shaders, but what about standard lights?
And just another question, why isn't "styles" in the little help text?
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We cannot cover everything and triggering lights won't work since most lights are baked and q3 does not use true dynamic lighting.