Tremulous Forum
		Mods => Modding Center => Topic started by: DarkEnix on December 25, 2007, 08:34:57 am
		
			
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				ill get straight to the point
 
 :: cgame.qvm ::
 when i connect to my own server , i always got stuck at Awaiting Gamestats
 help pls   ???
 
 :: ui.qvm ::
 when i connect to my server , after the Awaiting Gamestats , trying to load the map , my trem auto quit
 help? ???
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				how are these related to the cgame and ui? your question is roughly equivalent to "help it doesn't work", unless you provide more information you won't get any answers.
			
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				alright then , ill make it more understandable ,
 
 I was trying to test out my mod with cgame.qvm , but when ever i put the cgame.qvm inside the base folder which contains the server files , i will get stuck at the "Awaiting Gamestats" when trying to load the map.
 
 As for ui.qvm , when ever i try to connect to a server , i will auto quit trem when i try to load the map , help pls , thanks
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				Maybe use a stock-client and not the one you messed up?
 
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				ill get straight to the point
 
 :: cgame.qvm ::
 when i connect to my own server , i always got stuck at Awaiting Gamestats
 help pls   ???
 
 :: ui.qvm ::
 when i connect to my server , after the Awaiting Gamestats , trying to load the map , my trem auto quit
 help? ???
 
 Dont use them.
 
 There should be something just called Game.qvm
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				to caveman :
 im already using the stock client O.O
 
 to Oblivion :
 so , what do u mean by just called Game.qvm?
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				Never mind, before I open my mouth I should try to understand the problem.
 Basically what are you trying to do that is causing the problem?
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				First of all, what SVN are these compiled from and what changes have you made? 
 Does the console contain any unusual lines?
 
 The ui.qvm error sounds like the old ui/menus.txt thing, in which case you either need to backport the QVM or include your ui/ folder as well.
 But without the answer to my first two questions, it's very hard to help you any further.
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				This (http://tremulous.net/forum/index.php?topic=3676.0) thread may be able to help you, in particular vcxzet's (brief) explanation of the server layout when a compiled cgame/ui.qvm is being used.
			
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				O.O , dosent really help (soz for the long reply , was busy X.X)