Tremulous Forum

Media => Map Releases => Topic started by: Supertanker on May 19, 2006, 11:22:06 pm

Title: Tiberius Station
Post by: Supertanker on May 19, 2006, 11:22:06 pm
I'm working on my first ever map with GtkRadiant. How's it look?

For some reason the screen shot is so dark, it looks much cooler in game.

Would you beleive I downloaded GTKradiant yeasterday?
And how does the door look?

(http://i4.photobucket.com/albums/y124/supertanker13/test4.jpg)
Title: Tiberius Station
Post by: [db@]Megabite on May 19, 2006, 11:28:38 pm
Looks really nice, already! Keep it up! ;)

Danny
Title: Tiberius Station
Post by: Jex on May 19, 2006, 11:40:30 pm
I like it :D

Looking forward to seeing more!
Title: Tiberius Station
Post by: Survivor on May 19, 2006, 11:48:32 pm
No limit but your imagination. Looking good.
Title: Tiberius Station
Post by: Supertanker on May 20, 2006, 12:14:29 am
It's okay if I use the textures that come with the existing Tremulous maps right?
Title: Tiberius Station
Post by: Jex on May 20, 2006, 12:26:59 am
Yes, but when you release the final map you don't want it to be dependant on any of the other maps. So it's a good idea to start copying the textures you use into a unique folder (preferrably named the same as the map filename) as well as copying shaders into your own .shader file and relinking them to textures in your directory.