How do you use models which you created in blender in GTKradient? I have tried exporting monels (file->export) into a .map file but then GTKradient cant read the .map file. So how do I get modles inside GTKradient?
You need them in md3 format. Once you've done that put them in your models folder in the tremulous/base directory. In gtk add a misc_model and select the model.
md3 is that pk3? and how do I turn .blend into md3 format? Winzip or spetial program?
No, MD3 is not pk3. You need to use an MD3 exporter plugin.
You can try the script at katsbits (no animation yet): http://www.katsbits.com/htm/tools_utilities.htm
or, the XreaL blender MD3 exporter (supports animation): http://xreal.sourceforge.net/xrealwiki/BlenderExportMD3
Another exporter: http://cube.wikispaces.com/MD3+Export+From+Blender+Tutorial
Not trying to jack a thread but ive ben trying to get these scripts to work also. do you have to put them in some folder or something? :S
https://tremx.svn.sourceforge.net/svnroot/tremx/trunk/blender/
exporter is nearly the same as the xreal one but there is one difference; it asks you for the shader path
importer works like a charm unlike others
Thanks guys.