Tremulous Forum
Media => Mapping Center => Topic started by: demenator on December 30, 2007, 10:03:55 am
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How do you use models which you created in blender in GTKradient? I have tried exporting monels (file->export) into a .map file but then GTKradient cant read the .map file. So how do I get modles inside GTKradient?
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You need them in md3 format. Once you've done that put them in your models folder in the tremulous/base directory. In gtk add a misc_model and select the model.
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md3 is that pk3? and how do I turn .blend into md3 format? Winzip or spetial program?
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No, MD3 is not pk3. You need to use an MD3 exporter plugin.
You can try the script at katsbits (no animation yet): http://www.katsbits.com/htm/tools_utilities.htm
or, the XreaL blender MD3 exporter (supports animation): http://xreal.sourceforge.net/xrealwiki/BlenderExportMD3
Another exporter: http://cube.wikispaces.com/MD3+Export+From+Blender+Tutorial
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Not trying to jack a thread but ive ben trying to get these scripts to work also. do you have to put them in some folder or something? :S
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https://tremx.svn.sourceforge.net/svnroot/tremx/trunk/blender/
exporter is nearly the same as the xreal one but there is one difference; it asks you for the shader path
importer works like a charm unlike others
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Thanks guys.