Tremulous Forum
Media => Mapping Center => Topic started by: ambigioz on December 31, 2007, 10:08:20 am
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hi all,i'm learning to do maps and i have just done one.
it's a simple cube with 3 telenodes and 3 eggs (i putted them a bit above the floor like tutorial says),when i launch my map tremulous says : couldn't find a spawn point.
what i'm mistaking? >:(
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iirc you need intermission points for player, aliens, and humans
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F0rqu3 is right. Look in the info tab (Right click 2d veiw) you need info_player_intermission (This is where spectators start), info_human_intermission and info_alien_intermission. You can target them at target_positions if you want. Dont forget that nodes and eggs cant have the top colliding with anything or they'll die. Also i recomment you put in a light too.
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IT works!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ;D
thankyou
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You can target them at target_positions if you want.
i always heard it didn't work this way in tremulous...um?
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it does.
Recheck.
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why does every documentation i read state that it wont work with target_position.s, is it compiler-dependent?