Opensource advanced AI project for q3. This guy has worked for 6 years on it and has released his first non-beta version. I imagine any of you coders going for AI in trem might benefit from his experience and work.
http://brainworks-ai.blogspot.com/
http://code.google.com/p/quake3-brainworks/
http://quake3-brainworks.googlecode.com/svn/trunk/code/game/
This does look like a particularly good starting point for bots for Trem. ArtOfWar (the author's other project) was probably the first RTS/FPS for Q3. It's pretty disappointing how little recognition it got.
Just for fun, I think I will try to convert this to be trem-compatible. No promises...
This deserves a bump, not only for the achievement but also for the blog he is publishing. It gives a nice layman's insight into some of the problems of coding effective AI.
I admit, I havent gotten anywhere... One of my problems, I dont really continue anything to its conclusion... I did read the stuff, and it certainly has potential...