Tremulous Forum

Media => Map Releases => Topic started by: X-20 on December 31, 2007, 11:59:02 pm

Title: Sidewinder_b1 - for the competition
Post by: X-20 on December 31, 2007, 11:59:02 pm
THIRD MAP FOR THE WIN
Well heres my latest attempt at a good gameplay map, screenshots coming soon.
http://imn2rc.einsteinbennyboy.com/base/map-sidewinder-b1-build4.pk3
(http://imn2rc.einsteinbennyboy.com/Brain_files/sidewinder_b1-build4.jpg)
Have fun!
Title: Re: Sidewinder_b1 - for the competition
Post by: your face on January 01, 2008, 12:03:00 am
awesome... good luck... ;D
Title: Re: Sidewinder_b1 - for the competition
Post by: thirdstreettito on January 01, 2008, 12:04:35 am
Screenshots please?
Title: Re: Sidewinder_b1 - for the competition
Post by: Knowitall66 on January 01, 2008, 12:11:10 am
This map could use alot of work.
Overall it is just too big.
Should have things in long passagways to obscure humans LOS.
Missing floor texture in the room down from human base.
Human base rock walls could have patch mesh to look more organic.
Weapons/ammo models floating?
Alien base undefended.
Camera positions could be rotated.
Human base could be more together rather then a line.
(http://i124.photobucket.com/albums/p32/knowitall66/Picture2.jpg)
(http://i124.photobucket.com/albums/p32/knowitall66/Picture1.jpg)
Top left/bottom right missing textures. Top right/bottom left see through (void-ish).
Full Size Shots
(http://i124.photobucket.com/albums/p32/knowitall66/shot0026.jpg)Human Base
(http://i124.photobucket.com/albums/p32/knowitall66/shot0015.jpg)Alien Base
Oh and lastly please don't use name sidewinder (i was expecting a Halo 1 multiplayer map redo :'( )or at least say that is nothing of the sort.
Title: Re: Sidewinder_b1 - for the competition
Post by: X-20 on January 01, 2008, 12:18:04 am
This map could use alot of work.
Overall it is just too big.
Should have things in long passagways to obscure humans LOS.
Missing floor texture in the room down from human base.
Human base rock walls could have patch mesh to look more organic.
Weapons/ammo models floating?
Alien base undefended.
Camera positions could be rotated.
Human base could be more together rather then a line.
The reason you have beta 2's... you also have to remember i didint have very much time to make this, And second this is only my third ever map.
Title: Re: Sidewinder_b1 - for the competition
Post by: X-20 on January 01, 2008, 12:20:40 am
Should have screenshots in about 30-40 minutes
Title: Re: Sidewinder_b1 - for the competition
Post by: Lava Croft on January 01, 2008, 05:26:26 pm
Without even judging the map, I can say only one thing: Be smart and take it out of the compo, because this is really not something you would want to give to either of the judges. Really, don't.
Title: Re: Sidewinder_b1 - for the competition
Post by: thirdstreettito on January 01, 2008, 06:17:57 pm
Knowitall66 you stink at taking screenshots. :( Try one at a time next time please.
Title: Re: Sidewinder_b1 - for the competition
Post by: X-20 on January 01, 2008, 06:26:01 pm
Hm that floor will be fixed - also i notice you must use a pretty high gamma knowitall. in reality it isint that bright.
also im amazed i havnt goten flamed that much yet for a third map  :laugh: Does anyones server have it?
Title: Re: Sidewinder_b1 - for the competition
Post by: Knowitall66 on January 01, 2008, 11:46:40 pm
Please revise your thinking Tito. I don't suck at taking good pictures (In fact I'm often praised) I suck at creating a collage from them. Furthurmore individually uploading them would take ages especially since i can only do 3 at a time and i don't want my album full of someone else's maps pics. I just put them together cause i don't want to fill the page :'( .