Tremulous Forum

Media => Mapping Center => Topic started by: dezmond on January 01, 2008, 05:18:20 am

Title: Map is dark
Post by: dezmond on January 01, 2008, 05:18:20 am
I just started this whole mapping thing and my first map is completely dark, the structures are still visible but the walls etc. are dark
I've already tried changing the gamma settings and using "/r_gamma 1.5"

Map made using MacRadiant
Map compiled using q3map

Any help is greatly appreciated
Title: Re: Map is dark
Post by: Odin on January 01, 2008, 05:31:27 am
Make lights.
Title: Re: Map is dark
Post by: dezmond on January 01, 2008, 05:34:07 am
...Is it that simple, Am I really that retarded?
Title: Re: Map is dark
Post by: Odin on January 01, 2008, 06:43:54 am
Well, did it work? You might want to use shader lights instead of point lights to avoid the "magic light" effect(light coming from no where). Textures surrounded by a white box in the texture selector are shaders.
Title: Re: Map is dark
Post by: ShadowNinjaDudeMan on January 01, 2008, 10:59:47 am
Shader Lights always are a better choice than entity lights, light coming from nowhere at all (unless its your intention) seems unrealistic somehow.
Title: Re: Map is dark
Post by: Taiyo.uk on January 01, 2008, 05:50:35 pm
Study the Arachnid2 .map for examples of how both shaderlights and entity lights can be put to good use.
Title: Re: Map is dark
Post by: dezmond on January 01, 2008, 09:35:52 pm
alright cool, I haven't had the chance to try this out but thanks soo much for the help
Title: Re: Map is dark
Post by: dezmond on January 01, 2008, 10:16:29 pm
Ok, I added a few point lights and ...this, happened
(http://i264.photobucket.com/albums/ii165/erasabletostito/Picture2.png)

...What did I do wrong?
Title: Re: Map is dark
Post by: ShadowNinjaDudeMan on January 01, 2008, 11:13:23 pm
You have obviously textured you walls with caulk, a pink texture, use any other normal texture.
Title: Re: Map is dark
Post by: your face on January 02, 2008, 01:35:47 am
and make sure the tex doesnt have a thin gray line around it, or it means its a shader.  just for the lights use shaders until you get the basic idea
Title: Re: Map is dark
Post by: dezmond on January 02, 2008, 04:03:24 am
ok, cool, thanks everybody
Title: Re: Map is dark
Post by: Odin on January 02, 2008, 04:55:30 am
You're welcome. Happy mapping. :)