Tremulous Forum
Media => Mapping Center => Topic started by: ShadowNinjaDudeMan on January 03, 2008, 09:46:53 pm
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QUICKZ!!! DROPWHATYOURDOINZEVRY1IMINTRUBLE,NEEDHELPPLZPLZPLZPLZ!!!!!BIGBADERROR!!!!
[insert similiar mindless idiot drivel]
Hello everyone, me again.
When I try to compile my map (which has one shader light in it) on
(single test) -light -faster
I always seem to get this error:
************ ERROR ************
MAX_TW_VERTS (12) exceeded
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You have a brush with too many faces. It cannot(or shouldn't) exceed 12 faces.
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iirc there was a bug relating to q3map2 causing this. Try 2.5.17
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So I have to go through my map searching for a brush with more than 12 faces?
And then reoplace it with 2 or more brushes with less faces I suppose?
Oh.....
SHIIIIIIIIIIIIIITTT!!!!!!!!
Im on it.
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Try 2.5.17
I have no problems compiling maps that have brushes with over twelve faces using 2.5.17.
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Er, Ive a-searched all over this here silicon land.
But there are no download links of 2.5.17.
Do I nhave to download the new 1.5 for it?
Or does anyone here no of a secret link?
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Actually it should be easy to find a more-than-12 faced brush, unless you used CSG-Subtract(don't).
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SNDM: Q3map2 2.5.17 is in the GtkRadiant SVN:
https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/
Normally, and recent GtkRadiant 1.5 package should include it.
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yup, i know that i have 2.5.17, because back when i first started mapping, i used 32 sided cylinders for barrels, and thought they were leet.
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n.o.s.brain: cylinders are not brushes. They have an infinite number of faces(depending on how far away you are).