I'm currently new to mapping, but I have read several tutorials. I found some textures that I would like to use for my map, so I made a folder in C:/Program Files/Tremulous/base/textures/mymap and in GTKRadiant I can see the textures. But when I compile into a bsp it freezes, and says q3map2 has an error. However, when I compile my map into a bsp with the other textures that trem has, it works. Is there something i did wrong?
What is the error?
Quote from: Odin on January 05, 2008, 03:35:13 AM
What is the error?
while it is compiling to bsp it just freezes and says an error occured. But when i take my textures off and compile it works
What version of GtkRadiant are you using? What version of Q3map2 are you using?
Ah, I'm probably going to sound like an idiot but whatever :o When i added my textures I renamed my map something other then what the texture folder said. When i renamed my map back it worked.. Sorry for wasting your time lol.