Tremulous Forum
Mods => Modding Center => Topic started by: zybork on January 06, 2008, 11:34:46 pm
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Played a game tonight where I was the builder. But then, I switched from building to defending, and wanted to get myself weapons, but everytime I did, I was hurt, I even got killed sometimes, con said "...was bitten by" some player, after next spawn, I deconstructed armoury, and a dretch (!) appeared, that got killed almost instantly by turrets, but the player (I could not call a vote to kick him, he was obviously an admin level zero or so) said that he did not hack.
I think he just lied.
It was scary, I had to waste my time unbuilding/building the armoury several times (which is very unfair to the human team, because being their builder my time is of some importance to them), and it was scary: Once I just build the armoury and could see the dretch right inside it, when it was still blue and shiny!
I realize I should have taken a screenshot, but I didn't think of that that time, I just was angry about this player who obviously hacked.
Does anybody now more about this topic? Is this just limited to admins, or do I have to fear that any rookie can do this?
And why would anybody keep such a player in a team of admins? Somebody who hacks should be thrown out of the admin-team immediately, especially, when this does nothing but giving one of the teams a huge disadvantage.
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Idk maybe he got punted by a tyrant or something. I was a basilisk and I got punted by a tyrant right into the armoury, I think it's a glitch.
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where did you build your base and where did you build the armory?
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LOL simple glitch of the actual clipping of the armory... in that one ramp of atcs where theres the good old "armacade"
its slightly sticking into the ramp? well it gets automaticly technicly its above the ramp but it shows as on it.. so any little critter can hide in it and bite /etc.
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Oh no, not that. It was in Tremor, in that L-shaped corridor near one of the standard-locations of the human base, the armoury was standing on the plain floor and - maybe most important here - it was near a bunch of machinegun turrets that would have at least aimed at something nearing the base, but this was not the case.
Just as I said, I deconstructed the armoury, the little bug inside was set free and got killed by the turrets immediately, and then I again built one, where you could see the dretch inside the armoury when it still was bluish and shiny.
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could you make a screenshot of exactly where the armory was?
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he didn't lie there are glitches in the game that can make a human do the same but under VERY rare surcumstances it happend to me once this week
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Played a game tonight where I was the builder. But then, I switched from building to defending, and wanted to get myself weapons, but everytime I did, I was hurt, I even got killed sometimes, con said "...was bitten by" some player, after next spawn, I deconstructed armoury, and a dretch (!) appeared, that got killed almost instantly by turrets, but the player (I could not call a vote to kick him, he was obviously an admin level zero or so) said that he did not hack.
There are certain places in certain maps (Tremor, anyone?) where the location of the model and the location of its bounding box do not line up. The buildable will appear to the server, and the game, to be in one spot while the model itself is somewhere else. The boxes in Tremor are good for this, turrets appear to be inside the box when they're actually on top of it.
I've had this exact armory issue before, as an alien on UTCS. Human built the armory out on the balcony next to the boxes, and I hid inside it for a few kills and much hilarity. It's not hacking, just exploiting a minor map glitch (and could be considered taking advantage of an exploited buildable, depending on how far you want to take it).
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Nono, its the admin command !switch. I am responsible for this one >.>
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It is out of the question that a dretch got near to the armoury. It was that L-shaped corridor, there were turrets in front, turrets behind - no way that a dretch got near unnoticed. It was there in the first place.
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Whatcha mean, Ozzy?
Someone was speccing inside the armoury and switched with a dretch? That's hilarious.
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Um.. noclip abuse?
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Whatcha mean, Ozzy?
Someone was speccing inside the armoury and switched with a dretch? That's hilarious.
Precisely what happened. :P
Works with the reac, too, but you take damage. =/
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lol ya, that happens. hehe
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To fix, then, you could make all buildables have a small zap with only enough range to reach inside of themselves. ;) That would cure the problem, no?
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To fix, then, you could make all buildables have a small zap with only enough range to reach inside of themselves. ;) That would cure the problem, no?
Well yes, but so would not coding damn silly admin commands which are then unleashed on an unsuspecting public who rightly report them as bugs.
Just, y'know... just mentioning it.
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lol i tried the !switch command, it worked =P you can switch with a spectator to hide inside an armoury
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maybe it was a cheat server? he could have used noclip went in the armoury, then turned it off. that would also explain the turrets not aiming at him, ur invisible to rets in noclip.
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There are certain places in certain maps (Tremor, anyone?) where the location of the model and the location of its bounding box do not line up.
In the default human base in Tremor if you move the Reactor to the wall near the door put the dc inside the box between the rc and door
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Sounds like the bbox/drawmodel displacement bug:
(http://www.haosredro.com/trem/img/shot0319.jpg)
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specs can always go inside buildables. and once inside, !switch [player] and abracadabra!
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And this is why you add retarded admin commands if you want a good server. Seriously, _what_ use could that possibly have other than fucking with people?
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the best admin command is mix. btw nether of us can move or kill each other and think someone waisted an hour or so coding this.
(http://farm3.static.flickr.com/2100/2388569379_21d275cf9d_o.png)
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!switch could be used to get stuck aliens out of bugged places on map... there are many places where you get stuck while evolving, even in default maps.
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Like what? I can think of two places, both of which aren't remotely easy to get stuck, unless you use said commands to get stuck in the first place.
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ATCS, you evolve in the air in the base at the exit near the hallway into a goon, and you're stuck floating. I do it all the damn time :(
Its right at the part when you can drop down into the center as anything smaller than an advanced goon. Damn I shoulda took a screenie before posting :(
There are other places too, though. Arachnid has the room with the boxes, and there's lots of places you can get stuck all the time.
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Yeah, switch can be useful in some cases. And good server ops would usually give the command only to people who are reliable; not to abusers, cheats, etc.
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ATCS, you evolve in the air in the base at the exit near the hallway into a goon, and you're stuck floating. I do it all the damn time :(
Its right at the part when you can drop down into the center as anything smaller than an advanced goon. Damn I shoulda took a screenie before posting :(
There are other places too, though. Arachnid has the room with the boxes, and there's lots of places you can get stuck all the time.
http://bugzilla.icculus.org/show_bug.cgi?id=341
There's always /kill to teach you not to evolve in stupid places.
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Not all the places are stupid... sometimes you are just a little too close to a wall (tremor, nexus6, ...)
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normally it tells you to move..
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Once in Pushcannon, when I was angry with a player for repeated tk-ing, I switched to spectators. Then I went up to the ceiling and did !mix (to make him die; he was a human). The guy dropped as expected and said "FUCK!!" just before hitting. Unfortunately, he landed on an armory — there was no "... fell fowl to gravity." message. Instead, I went inside the armory (still as a spectator) and saw him crouching there, alive and well. I wish I hadn't forgotten to take a screenshot...
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what is this thread doing still alive?