Tremulous Forum

General => Troubleshooting => Topic started by: IOA on January 27, 2008, 05:34:48 pm

Title: Texture Filtering?
Post by: IOA on January 27, 2008, 05:34:48 pm
I heard it was possible to enable extra texture filtering, like Anisotropic filtering. My card can handle x4 Anisotropic filtering, but I'm not sure how to do this in the game. Is it possible? And is anti-aliasing possible? Help is much appreciated.

Thanks in advance.

-IOA
Title: Re: Texture Filtering?
Post by: Odin on January 27, 2008, 05:37:43 pm
r_ext_max_anisotropy

Anti-Aliasing will have to be forced by your driver.
Title: Re: Texture Filtering?
Post by: IOA on January 27, 2008, 05:38:32 pm
Ah, okay. Thanks.