hi,
I'm trying to make gtkradiant 1.4 to work, I did everything correctly as I used this guide:
http://tremmapping.pbwiki.com/GtkRadiant1_4-Win32
but when I start radiant, "failed to load textures/radiant/notex" appears...
any ideas?
Taken from the same guide you posted a link to....
Quote
Common files
A number of other missing files will also need to be supplied for GtkRadiant to run. These files can be downloaded in a zip file here (http://www.clanopener.com/catalyc/common_files.zip).
This zip file contains:
* entities.def: Entity definition file with all the tremulous specific entities.
* common-spog.pk3: Contains all the editor images for the common shaders.
* common.shader: All the common shaders, caulk, nonsolid, nodraw, etc.
* shaderlist.txt: Lists all the shaders to be loaded by the editor and q3map2.
Extract this archive to Tremulous/base/.
If everything is in the right place you should find common-spog.pk3 in Tremulous/base/. The rest of the files, entities.def', common.shader and shaderlist.txt, should be in Tremulous/base/scripts/.
yes I have got them all in proper locations... I finally got it working, just had some mistakes in files I downloaded, I rewritten them with wrong paths, sorry for making problem I'm newb in mapping, and thank you for your answer
But now nobody can download that zip,because all links are broken.Every file can be fuond different locations expect one file: common.shader. Somebody can help me to get that file?
My advice would be to use Ingar's Netradiant Packages, handily provided by Ingar on this very forum.
And it would be advisable to view the topic date.
Thank you.