Tremulous Forum
Media => Mapping Center => Topic started by: PanKot on May 24, 2006, 09:35:27 am
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hi,
I'm trying to make gtkradiant 1.4 to work, I did everything correctly as I used this guide:
http://tremmapping.pbwiki.com/GtkRadiant1_4-Win32
but when I start radiant, "failed to load textures/radiant/notex" appears...
any ideas?
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Taken from the same guide you posted a link to....
Common files
A number of other missing files will also need to be supplied for GtkRadiant to run. These files can be downloaded in a zip file here (http://www.clanopener.com/catalyc/common_files.zip).
This zip file contains:
* entities.def: Entity definition file with all the tremulous specific entities.
* common-spog.pk3: Contains all the editor images for the common shaders.
* common.shader: All the common shaders, caulk, nonsolid, nodraw, etc.
* shaderlist.txt: Lists all the shaders to be loaded by the editor and q3map2.
Extract this archive to Tremulous/base/.
If everything is in the right place you should find common-spog.pk3 in Tremulous/base/. The rest of the files, entities.def', common.shader and shaderlist.txt, should be in Tremulous/base/scripts/.
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yes I have got them all in proper locations... I finally got it working, just had some mistakes in files I downloaded, I rewritten them with wrong paths, sorry for making problem I'm newb in mapping, and thank you for your answer
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But now nobody can download that zip,because all links are broken.Every file can be fuond different locations expect one file: common.shader. Somebody can help me to get that file?
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My advice would be to use Ingar's Netradiant Packages, handily provided by Ingar on this very forum.
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And it would be advisable to view the topic date.
Thank you.