Hello,
I noticed that trigger_hurt cannot hit two targets at the same time.
The test I made:
I put a telenode inside a trigger_hurt. The telenode is damaged ( normal behavior ), then when I enter in the trigger_hurt, nothing happens. I have to wait the destruction of the telenode to being hit.
bug ? any workaround ?
Workaround: place many small Trigger_hurt brushes, instead of one big one.
Wouldn't that result in people getting hit by multiple trigger_hurts thus increasing the damage rate?
It' shouldn't, but if it does just lower the damage rate some.