Tremulous Forum

Media => Mapping Center => Topic started by: Kaleo on February 14, 2008, 04:07:58 am

Title: Vertices in GtkRadian 1.5
Post by: Kaleo on February 14, 2008, 04:07:58 am
You know how in 1.5 when you pull a vertex, it most times pulls another on with it, like with the edge tool?

I want to know how to bring back the style of 1.4 vertex pulling.
Title: Re: Vertices in GtkRadian 1.5
Post by: Lava Croft on February 14, 2008, 06:24:29 am
Try selecting the vertice in the 3d window?
Title: Re: Vertices in GtkRadian 1.5
Post by: Kaleo on February 14, 2008, 06:55:48 am
Tried that, with the same effect.
Title: Re: Vertices in GtkRadian 1.5
Post by: gareth on February 14, 2008, 10:07:40 am
you have to split up your brush so it has triangular sides.
Title: Re: Vertices in GtkRadian 1.5
Post by: Kaleo on February 14, 2008, 10:48:20 am
Ok... That makes sense...

Prepare for awesome outdoorsness.
Title: Re: Vertices in GtkRadian 1.5
Post by: Taiyo.uk on February 14, 2008, 10:52:22 am
Other vertices are moved automatically to keep the brush convex. To create intricate shapes try using the clipper or use multiple brushes and merge them.

Depending on what you're trying to make, the triangular brush approach (http://www.haosredro.com/trem/img/radiant2.png) may be an option.
Title: Re: Vertices in GtkRadian 1.5
Post by: Lava Croft on February 14, 2008, 02:45:30 pm
You were talking a non-triangular brush? Trisoup fixes your 'problem' indeed.