I need a shader that apears invisible in game and doesnt allow wall walking and cant be built on. can anyone help me?
The common/slick shader might be looking for. Just cover it in the common-trem/nobuild shader and be sure to compile with q3map2 -custinfoparms
Ok, thanks.
isn't that a skybox?
No, slick is not a skybox. It is a slippery, solid, invisible and non-wallwalkable surface.