Tremulous Forum

Media => Mapping Center => Topic started by: X-20 on March 07, 2008, 02:22:49 am

Title: X-20 Saw the light.
Post by: X-20 on March 07, 2008, 02:22:49 am
A simple question from artistic death messages thread that never really got answered.. but anyway how do you add this death message to a map?
Quote
case MOD_TARGET_LASER: // ?
      message = "saw the light";
      break;
Thanks :>
Title: Re: X-20 Saw the light.
Post by: TRaK on March 07, 2008, 02:34:32 am
As far as I know, it isn't currently possible to set custom death messages. Not 100% sure about that though.
Title: Re: X-20 Saw the light.
Post by: doomagent13 on March 07, 2008, 03:13:33 pm
That's one of the built-in death messages...  Looks like it shows for a map-based laser-kill.
Title: Re: X-20 Saw the light.
Post by: ==Troy== on March 07, 2008, 03:20:34 pm
2 ways.

client-side mod with proper MOD messages changes

or server-side with trap cmds (hack)
Title: Re: X-20 Saw the light.
Post by: Lava Croft on March 07, 2008, 04:03:01 pm
'saw the light' is (I think) an obituary from Quake II. It was used in Gloom too.
Title: Re: X-20 Saw the light.
Post by: blood2.0 on April 04, 2008, 02:48:46 am
I think you can make it say what ever you wont with a homemade shader
Title: Re: X-20 Saw the light.
Post by: Amtie on April 04, 2008, 04:02:42 pm
You could try a target_message or whatever the entity was called, although it wouldn't really work as you intend. I have no experience with making shaders, but i guess with the awesome variety of shaders i've seen and used it should be viable, although i wouldn't know how it would display a text message...