Tremulous Forum

Mods => Mod Releases => Non-Gameplay Changing => Topic started by: Amanieu on March 23, 2008, 09:02:18 pm

Title: Tremulous-Amanieu
Post by: Amanieu on March 23, 2008, 09:02:18 pm
Tremulous-Amanieu is a package containing a client, a server and a qvm. It aims to provide as many useful features as possible, whilst remaining compatible with 1.1.0 clients and servers. It avoids nonsense such as "admin" commands that make people explode.

Here is a short list of the most important features:

Most of the patches were taken from the MG Patch Tracker, and a significant portion came from p-g-qvm.

Visit the website at http://tremulous-amanieu.googlecode.com/

Report any bugs in the issue tracker.

I hope this package can be of use to you.
Title: Re: Tremulous-Amanieu
Post by: _-+|[A]|+-_ on March 23, 2008, 11:31:40 pm
All of the features of Lakitu7's QVM <<< I like lakitu7 mod  :)
Public Key Identification << dont understant
Sharing admin.dat across servers <<< dont understand
Aliases <<< dont understand
Scripting Features  <<<< dont understant
Improved Retribution <<<<< i all ways wanted that to be fixed in lakitu
VIPs <<< Vip what?

Basicly im stupid and i need you to explain in n00b please  ;D
Title: Re: Tremulous-Amanieu
Post by: Circle on March 24, 2008, 03:26:08 am
http://code.google.com/p/tremulous-amanieu/wiki/Features (http://code.google.com/p/tremulous-amanieu/wiki/Features)

Has all the information regarding your questions.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on March 27, 2008, 08:44:22 am
Version 1.1 released

Improvements:
Title: Re: Tremulous-Amanieu
Post by: googles on April 02, 2008, 09:35:42 pm
Correction to your Author under the VIPs feature, Rezyn had modified the immunity function, not i.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on April 03, 2008, 01:27:34 am
Fixed, thank you.
Title: Re: Tremulous-Amanieu
Post by: Death On Ice on April 03, 2008, 03:21:10 am
Everyone hates Macs.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on April 03, 2008, 05:43:09 am
I would make a Mac port, but I don't have a Mac to compile & test.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on May 08, 2008, 01:12:14 am
Version 1.2 released.

Improvements:
Title: Re: Tremulous-Amanieu
Post by: Lakitu7 on May 08, 2008, 02:14:31 am
To be clear, game.qvm is not merged with the svn.

I was rather interested to see how you'd undertaken that monstrous task of merging my QVM + whatever else with SVN, only to find out that you didn't. Oh well.

I don't blame you. I'm still rather undecided about to what extent I will be doing that myself.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on May 08, 2008, 03:12:47 am
Sorry about that, I should have been clearer.
The client and server parts have been updated to svn 1088, which wasn't too hard because they were made from svn 1070.
Merging the game.qvm would be a monstrous task, because I would have to go through more than 100 revisions of changes.
I will eventually do this, but later.
Title: Re: Tremulous-Amanieu
Post by: Amtie on May 08, 2008, 05:46:21 pm
Sweet. But i can never find a qvm to suit my needs completely. Like, no bots. No other stuff also, but i cant think of what they are right now... !switch would be nice, but you've already said abusive commands are not included.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on May 20, 2008, 03:47:43 pm
Version 1.3 released.

Improvements:

Title: Re: Tremulous-Amanieu
Post by: Lakitu7 on May 20, 2008, 05:40:11 pm
Haha you're releasing my stuff before I am.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on May 26, 2008, 11:55:48 am
Version 1.4 released.

Improvements:
Title: Re: Tremulous-Amanieu
Post by: Amanieu on June 07, 2008, 08:19:26 pm
Version 1.5 released.

This is the last version I will release, because I have decided to stop working on this project. If anyone would like to take over this project, please contact me.

Improvements:
Title: Re: Tremulous-Amanieu
Post by: APX on September 17, 2008, 05:32:31 am
Sorry buy i have some questions about this mod.
1. How can i make bindlist? I read that i could make arguments and then use them in game...I want to have some bind which make "echo F1 arg_1; echo F2 arg_2..." th see in what button i have some binds, but i can't understand how i can make and use arguments.
Title: Re: Tremulous-Amanieu
Post by: Amanieu on September 17, 2008, 06:50:13 am
Don't use this client. Use tremfusion instead.
Title: Re: Tremulous-Amanieu
Post by: Paradox on September 19, 2008, 01:51:30 am
(http://paradoxdgn.com/junk/avatars/MrLock.png)

Try to avoid necros.