Tremulous Forum

Mods => Mod Releases => HUDs => Topic started by: X-20 on March 31, 2008, 09:10:56 am

Title: Xvision HUD release v1
Post by: X-20 on March 31, 2008, 09:10:56 am
Xvision HUD V1
----------------------------
Theme is "in helmet" HUD display, to install take the ui folder and put it in your tremulous/base folder, go into trem and type in the console /cg_hudfiles ui/xvision.cfg And your set!  :)

If you already have a ui folder just place the contents of my ui folder in it and repeat the steps above. Have fun.
Download link: http://rapidshare.com/files/104198188/Xvision-HUD-By-X-20.zip.html
-----------------
Screenshots: (gamma from screenshots kinda got messed up so colors/transparency looks slightly different ingame)
Human HUD
(http://i32.tinypic.com/24blqv8.png)
Alien general HUD
(http://i26.tinypic.com/14dg9yc.png)
Alien builder HUD
(http://i31.tinypic.com/rh0f1i.png)
Title: Re: Xvision HUD Preview
Post by: CreatureofHell on March 31, 2008, 09:47:49 am
 :o Well done! (wrong topic :()
Title: Re: Xvision HUD Preview
Post by: E-Mxp on March 31, 2008, 10:37:45 am
AAAHH The bright colors... It's hurting my eyes!! :D

Looks nice!! :D
Title: Re: Xvision HUD Preview
Post by: your face on March 31, 2008, 03:42:28 pm
Lol, nice!  But...it's in Level Reviews & Released... :laugh:
Title: Re: Xvision HUD Preview
Post by: Rocinante on March 31, 2008, 04:58:22 pm
Fixt.

But, um.. S1, and a helmet? :P
Title: Re: Xvision HUD Preview
Post by: thirdstreettito on March 31, 2008, 05:44:02 pm
Good work. Try changing the colors so people can still see. Where is the text for what happening? Whats with the huge background up top?

Work on:



Might want to give this HUD a makeover.
Title: Re: Xvision HUD Preview
Post by: X-20 on March 31, 2008, 08:35:04 pm
:P sorry about level reviews and released.. wrong click :P.. anyway im finishing up right now.

The theme is a "inside a helmet" HUD display. cant really make it look exactly like that cause of limitations but im doing my best :P

EDIT 2: is it possible to change where the chat appears from? like have it appear on the left of the screen not the top left?
Title: Re: Xvision HUD Preview
Post by: your face on March 31, 2008, 08:42:50 pm
Lol!  I hope that doesn't mean...built in wall-hax at s1... xD
Title: Re: Xvision HUD Preview
Post by: X-20 on March 31, 2008, 08:44:06 pm
Thats called using !layout edit and buying evrething you would normaly have to test out the inventory.
Title: Re: Xvision HUD Preview
Post by: X-20 on March 31, 2008, 09:49:59 pm
updated picture.
Title: Re: Xvision HUD Preview
Post by: Odin on March 31, 2008, 10:35:50 pm
Does anyone know if you can display md3's in the UI? That would allow you to use the helmet head if you put it right in the center.
Title: Re: Xvision HUD Preview
Post by: Paradox on March 31, 2008, 11:29:24 pm
Odin you can.

Just look at the main menu file.
There is a big md3. It is the planet
Title: Re: Xvision HUD Preview
Post by: X-20 on April 01, 2008, 03:38:08 am
This is what the human hud will look like... working on aliens now. (killing old pic links and posting new in first post)
Title: Re: Xvision HUD Preview
Post by: Despairation on April 01, 2008, 04:56:38 am
Since you have that extra space up to the left, maybe move the ammo and health up to the top left?
Title: Re: Xvision HUD Preview
Post by: X-20 on April 01, 2008, 05:10:53 am
Dont want to do that because it blocks out chat a bit / after i learned testing the early version of this in a few real games, it started to get really annoying having all of the upper area covered/ made it harder to se dretchs and wallwalkers.

Besides that i think health and ammo right there is useful.
Title: Re: Xvision HUD Preview
Post by: sticks on April 01, 2008, 05:33:42 am
hmm looks good, might take a bit to get used to the ammo being centered

have you added any other features like oticz screenshot viewer though?
Title: Re: Xvision HUD Preview
Post by: Airi on April 01, 2008, 08:26:56 am
Its not transperant enough it would be a bitch to see wall walking dretches in the top right corner and the dretches right infront of your crosshair but Nice job just make it a little more transperant it it would be awesome.
Title: Re: Xvision HUD Preview
Post by: Death On Ice on April 02, 2008, 01:53:49 am
Blue things are ugly as sin, in general.

If I'm sounding racist, sorry.
Title: Re: Xvision HUD Preview
Post by: your face on April 02, 2008, 02:23:49 am
It's like nightvision! :o

I personally like the health and ammo in the center...easy to see how you're doing without glancing down...xD

And the blue is a bit overpowering... maybe if you could tone it down a bit? :]
Title: Re: Xvision HUD Preview
Post by: X-20 on April 02, 2008, 02:29:16 am
Its not transperant enough
More transparent now.
Blue things are ugly as sin, in general.

If I'm sounding racist, sorry.
Its not "as blue" now, toned down a little and its transparent.
It's like nightvision! :o

I personally like the health and ammo in the center...easy to see how you're doing without glancing down...xD

And the blue is a bit overpowering... maybe if you could tone it down a bit? :]
:>
Im finishing up alien builder now... ive ben delayed D:

Title: Re: Xvision HUD release v1
Post by: X-20 on April 02, 2008, 04:41:41 am
Xvision HUD version 1 has ben released!
Title: Re: Xvision HUD release v1
Post by: your face on April 02, 2008, 05:50:07 am
l33t!  Nicely done! ;)

I would use it if I didn't have my own...  :P
Title: Re: Xvision HUD release v1
Post by: thirdstreettito on April 02, 2008, 12:41:46 pm
Whoa whoa whoa. Aliens = way to much crap jumbled up. Humans = not enough room to see a dretch on wall.
Title: Re: Xvision HUD release v1
Post by: Despairation on April 03, 2008, 04:12:35 am
Tito, this is supposed to be a HUD with the view from inside a helmet. There's actually quite a lot of space on the alien HUD. By the way, nice job (http://www.funman.com.au/media/Thumbs-Up.jpg).
Title: Re: Xvision HUD release v1
Post by: Plague Bringer on April 03, 2008, 11:58:40 am
Cataloguing in seven hours.
Title: Re: Xvision HUD release v1
Post by: Booty Warrior on February 07, 2009, 12:07:08 am
Great now how do I switch it off? It's making me crash.
Title: Re: Xvision HUD release v1
Post by: Archangel on February 07, 2009, 02:02:10 am
necroposting owns
Title: Re: Xvision HUD release v1
Post by: Booty Warrior on February 07, 2009, 04:44:01 am
necroposting owns

Yeah well i'm having a problem.
Title: Re: Xvision HUD release v1
Post by: E-Mxp on February 07, 2009, 06:57:13 pm
Great now how do I switch it off? It's making me crash.
Code: [Select]
/reset cg_hudfiles
/reset ui_menuFiles
/reset cg_drawcrosshair
vid_restart
:D
Title: Re: Xvision HUD release v1
Post by: Booty Warrior on February 07, 2009, 11:49:16 pm
Great now how do I switch it off? It's making me crash.
Code: [Select]
/reset cg_hudfiles
/reset ui_menuFiles
/reset cg_drawcrosshair
vid_restart
:D

Thank you.