Tremulous Forum
Community => Strategies and Tactics => Topic started by: ChaosSquirrel on April 28, 2008, 08:03:53 pm
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Is there any way/proven technique for a non-admin to stop feeders on their own team?
Assume:
A. The feeder does not listen to you.
B. You cannot kick the feeder.
C. The feeder does not get better over time.
D. The other team/admins do not try to stop the feeding.
E. Friendly fire is off/kick/ban.
F. The feeder does not leave for hours.
G. The feeder is on the only server in your area/that you play.
Got any advice? This problem will drive me insane. Assume that you can build/stun/trap/aid the feeder. You cannot give him money.
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G. The feeder is on the only server in your area/that you play.
I just leave and find a better server. Unless someone could make a mod for this maybe after a dozen feeds and 0 kills a tips screen could pop up or an introductoy video could pop up.
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Every server has an owner. Try to contact him and ask for a solution. A list of all servers can be found here: http://tremmaster.quakedev.net/
Use google to find a homepage/forum for this server.
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If the feeder sticks around for several matches he's bound to have pissed off more than just one teams worth of players, call a votekick, if the feeder is as bad as you think, it may well pass.
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Not all server owners have sites. Like me. But my server is hardly ever on so it doesn't matter much.
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>,< most feeds when some better player is around.. even some ok good.. players still feed when some good player (better then them is around)
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Not all server owners have sites. Like me. But my server is hardly ever on so it doesn't matter much.
And so the value of your post is?
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>.> The only way to ever stop a feeder is to teach them how to play better.
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Paradox's qvm has an anti feed feature, more you feed the longer it take's to spawn, i would suggest is teaching the feeder, and/or Kick :angel:
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on the "Evil" server.
-After 5 deaths in a row, without 1 kill it warns you
-After 10, it forcespecs you for a round.
-after 20, it kicks you
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All replies must be applicable to the thread. For example, if you can go to hundreds of servers, the feeder follows you. That's my problem.
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And what reason would there be for them to follow you. . .you could at least change your name. . .
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Because he's your friend who doesn't know how to play yet wants to beat you. And fail, not much of a surprise.
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well if hes your friend then why not teach him how to play. :p
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Maybe he isn't as mentally mature as the minimal requirements for this game? (Maybe)?
Or you can tell him/her: Look, play on a different server, where there are easier people to play with. You'll win there, get better, then beat me, ok?
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He did. And tanked. Again. Actually, I haven't played Trem in a while. Got banned for 30 mins, which killed my enthusiasm. The nade hit the **** turret box. Don't blame me. Blame the modeler.
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He did. And tanked. Again. Actually, I haven't played Trem in a while. Got banned for 30 mins, which killed my enthusiasm. The nade hit the **** turret box. Don't blame me. Blame the modeler.
Or blame your aim >.<
butrly
I'm on a server that has tk enabled, so i'll give them a tk or 2 :D
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He did. And tanked. Again. Actually, I haven't played Trem in a while. Got banned for 30 mins, which killed my enthusiasm. The nade hit the **** turret box. Don't blame me. Blame the modeler.
Or blame your aim >.<
butrly
I'm on a server that has tk enabled, so i'll give them a tk or 2 :D
The nade was (almost) fair. It was the box. Trust me. It took out three turrets. I tried to throw it between two.
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You tried nading two rets and caught three instead?
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No, I tried to throw it down and kill some aliens. But the turrets! They moved!
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If you throw a nade from behind a turret anywhere in level ground, you'll hurt your 'rets.
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well, eventhough this is starting to get off topic; did you concider making a grenade bind to mouse3 [/bind mouse3 "itemact gren;say_area ^1Grenade."] so you could just run out of base a bit, pop the nade out, and run back in ;)
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I just use Mousewheel and enter. But, steping outside the base is rant rush. Even for two seconds.