Tremulous Forum
Media => Mapping Center => Topic started by: Divmax on May 11, 2008, 04:32:37 pm
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I would like to know how to flip textures from vertical(|) to horizontal(-). Please don't flame me as I'm not that experienced with mapping.
For example(decompiling isn't perfect) :
(http://img293.imageshack.us/img293/4890/notflippedry7.png)
to
(http://img161.imageshack.us/img161/3699/flippednj6.jpg)
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What did you decompile? o.O
As for flipping textures. If your using GTKRadiant 1.5, select your brush, turn on texture lock (on the toolbar with a padlock i think), and rotate it using the xyz buttons to what you want. I usually get mixed up with them, so i just rotate until it fits what i want. Don't forget to turn texture lock off afterwards, or you might get mixaligned textures somewhere else.
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He decompiled my map called Abyss.
I have released the source to this map, it is on my website.
http://megatog615.chozosanctuary.com/tremulous/base/odinsmaps.zip
Make sure you read the README file and respect the GPLv2.
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You can rotate, fit, and align textures by selecting the bush faces you want to change and using the surface inspector (s)
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RTFM.
I just happen to have it online here (http://satgnu.net/lava_croft/radiant/). I suggest you look at this part (http://satgnu.net/lava_croft/radiant/appndx/sskey_dl.htm#keylist) of the manual.
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One little tip that wasn't mentioned:
you can also mirror textures by entering a negative value
for horizontal and/or vertical stretch in the surface inspector.
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Lava, you naughty boy. Mirroring aimbot source ;)
Don't post links to bots. -Lava
^ What the... you put it there >_>
Just kidding, love you.