Tremulous Forum

Mods => Modding Center => Topic started by: Timeless on June 08, 2008, 05:45:25 pm

Title: Some Questions and asking for help..
Post by: Timeless on June 08, 2008, 05:45:25 pm
alright i'll get straight to the point..


[1] How do i make my grenade somehow stick on brushes rather than having them hit the brush and " Boom "

[2] How do i make it so that aliens cant build eggs out of overmind creep

[3] thats all for now...

reply fast please , thanks , and i only want answers
Title: Re: Some Questions and asking for help..
Post by: Lakitu7 on June 09, 2008, 06:32:40 am
Change the source code.
Title: Re: help!?
Post by: player1 on June 09, 2008, 07:13:34 am
@OP: ::) (http://patheticloser.ytmnd.com/)

^klik meh^
Title: Re: Some Questions and asking for help..
Post by: Diluke on June 09, 2008, 12:38:28 pm
for help u can try to put humans power thing to aliens and with that sticky nade... maybe look in creep holding part (that one what make creep hold brush for certain seconds then disapear)
Title: Re: Some Questions and asking for help..
Post by: Divmax on June 09, 2008, 01:19:39 pm
Change the source code.
It is meant for his mod, so obviously he is changing the source code.
Title: Re: Some Questions and asking for help..
Post by: David on June 09, 2008, 02:01:48 pm
There is a patch somewhere to make nades into sticky proxy mines, look at how they did it.
Look in the building code.  Duh.
Title: Re: Some Questions and asking for help..
Post by: Timeless on June 09, 2008, 02:19:27 pm
great , thats why i hated asking here ._. , and i've looked into the proximity mine's source code , cant extract anything that is useful out for me ,

Diluke:

What do you mean by humans power thing to aliens and with that sticky nade?
and..
wats look in creep hold part ><
Title: Re: Some Questions and asking for help..
Post by: David on June 09, 2008, 05:21:05 pm
great , thats why i hated asking here ._. ,

When your arrogant enough to request fast answers and tell us how to use the thread, you can't be surprised when people are less than helpful.
Technically Lakitu7's answer was exactly what you asked for.  Saying more would have been more than just the answer you requested, so wasn't provided.
Title: Re: Some Questions and asking for help..
Post by: Rocinante on June 09, 2008, 05:28:10 pm
great , thats why i hated asking here ._. , and i've looked into the proximity mine's source code , cant extract anything that is useful out for me ,

You asked for "answers only".  You got an answer.  Any more would be a description or explanation of the answer.

Here would be a better way to have phrased your question:

[1] How do i make my grenade somehow stick on brushes rather than having them hit the brush and " Boom "

[2] How do i make it so that aliens cant build eggs out of overmind creep

I've looked into the proximity mine's source code , cant extract anything that is useful out for me.  If someone can give a pointer to the location in the code, or a patch that already does this, that would be great.

But yeah, when you turn from asking to demanding (reply fast, answers only) ...
Title: Re: Some Questions and asking for help..
Post by: Lava Croft on June 09, 2008, 11:24:09 pm
I think you are just too stupid to even notice a useful answer here. I suggest you just give up your endavour and go back to sitting on turrets.
Title: Re: Some Questions and asking for help..
Post by: Le Compilateur on June 09, 2008, 11:44:25 pm
Ouch. That's gotta hurt.

He's got a point, David already answered your question.
Title: Re: Some Questionable Behavior when asking for help..
Post by: player1 on June 10, 2008, 05:12:16 am
@OP: Objection! (http://objection.mrdictionary.net/go.php?n=2619243)

Asked and answered.

Permission to treat the witness as hostile...