Tremulous Forum
Media => Mapping Center => Topic started by: blood2.0 on June 09, 2008, 02:27:36 am
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my models have no textures
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i found i great site for models in tracs useful mapping links
i dowloaded the files unzipped them and put them in C:\Program Files\tremulous\base\models
i have different folders for each group like C:\Program Files\tremulous\base\models\br_flourlight
the texture for the model are in that model folder and are copped into another folder for example C:\Program Files\tremulous\base\textures\br_flourlight.
When i add the model it is untextured so i try adding the texture from the texture browser and that doesn't work.
i looked at a guide and the model came in textured what am i doing wrong?????
The enter key rocks, man!
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i found i great site for models in tracs useful mapping links
i dowloaded the files unzipped them and put them in C:\Program Files\tremulous\base\models
i have different folders for each group like C:\Program Files\tremulous\base\models\br_flourlight
the texture for the model are in that model folder and are copped into another folder for example C:\Program Files\tremulous\base\textures\br_flourlight.
When i add the model it is untextured so i try adding the texture from the texture browser and that doesn't work.
i looked at a guide and the model came in textured what am i doing wrong?????
The enter key rocks, man!
wtf does that mean i really need this thing done basicly my models have no textures how do i get them to have textures
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basically, it means that your post is unreadable in it's current state
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fixed now i need help
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You can't just put the textures where you want them to be. Texture paths are set in the md3. If you want to change it you'll have to edit the md3 too.
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Texture paths are set in the md3. If you want to change it you'll have to edit the md3 too.
The _remap key can help too.
"_remap" "models/mapobjects/coolthing/cooltexture;models/mapobjects/ingar/othertexture"
This will replace the texture coolthing/cooltexture in the model with ingar/othertexture
You can use it to replace a single texture or an entire directory.
Replacing multiple textures from multiple directories won't work.