Tremulous Forum
		Mods => Modding Center => Topic started by: DaylightDies on June 12, 2008, 10:40:32 pm
		
			
			- 
				How would i go about making a mod to add player/buildings/weapon models?
			
- 
				well, look at other mods
			
- 
				i would rather ask then compare 350 files with eachother...
			
- 
				A comparison would be faster than waiting for a response on the forums.
 Also, you would feel better after a comparison.
 
 Lol
- 
				no i wouldnt, cuz i have to work :) so i would feel super tired after a comparison and very depressed, i would rather wait a few hrs/days for an honest reply.
			
- 
				Well if you can't be bothered to look then why should I?
 Adding new things is a relativity complex process, as there are many places that need to be updated.  if you can't work it you you probably can't do it anyway.
- 
				If all you want to do is replace existing models, unzip data-1.1.0.pk3 (it's a zip file) and find the existing model, then make a new pk3 with your new models in the same places. The new pk3 should contain nothing other than what you intend to override and should be placed in a mod folder so that it will take precedence over the base data.
			
- 
				ok ty benmachine =]
			
- 
				If you want to add completely new classes, buildings, or weapons, look at how tremx or balance did it.