Tremulous Forum
Mods => Modding Center => Topic started by: DaylightDies on June 12, 2008, 10:40:32 pm
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How would i go about making a mod to add player/buildings/weapon models?
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well, look at other mods
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i would rather ask then compare 350 files with eachother...
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A comparison would be faster than waiting for a response on the forums.
Also, you would feel better after a comparison.
Lol
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no i wouldnt, cuz i have to work :) so i would feel super tired after a comparison and very depressed, i would rather wait a few hrs/days for an honest reply.
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Well if you can't be bothered to look then why should I?
Adding new things is a relativity complex process, as there are many places that need to be updated. if you can't work it you you probably can't do it anyway.
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If all you want to do is replace existing models, unzip data-1.1.0.pk3 (it's a zip file) and find the existing model, then make a new pk3 with your new models in the same places. The new pk3 should contain nothing other than what you intend to override and should be placed in a mod folder so that it will take precedence over the base data.
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ok ty benmachine =]
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If you want to add completely new classes, buildings, or weapons, look at how tremx or balance did it.